300 Heroes Wikia
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Item Adaptive Armor.png Cost: 250 Diamonds

Status

Armor: +50 (+146)

Magic Resist: +45 (+131)

Cooldown Reduction: +15%

Tenacity: +35

Abilities

UNIQUE Active: Initially reduces the targeted enemy hero's Attack Damage and Ability Power by 20% then the reduction is increased by 2% every 1 second, up to a total of 30% reduction after 5 seconds, the effect lasts for 7 seconds (15 second cooldown).

UNIQUE Passive: Each time you take damage that deals more than [25 - Equipment Level]% of your maximum Health, reduces [35 + (Equipment Level x 2)]% of that damage, rebounds [10% of the total sum of your Armor and Magic Resist] true damage to all enemies within 700 radius nearby, and restores your own Health by [5 + Equipment Level]% of your missing Health. This effect can trigger only once every 5 - [Equipment Level x 0.2] seconds. The healing from this effect is halved when it is triggered by the damage from turrets. This effect can't be triggered by damage from fountain (hero respawn location).

UNIQUE Passive: Each time you take damage from an enemy, reduces the attacker's Life Steal by 6% and Movement Speed by 2.5% for 3 seconds, stacking up to 5 times for a total of 30% reduced Life Steal and 12.5% reduced Movement Speed. This effect can't be triggered by damage from fountain (hero respawn location).

UNIQUE Passive: Each time you take physical damage, increases 10% Armor and 2% Movement Speed for 3 seconds, stacking up to 3 times. Each time you take magic damage, increases 10% Magic Resist and 2% Movement Speed for 3 seconds, stacking up to 3 times. This effect can't be triggered by damage from fountain (hero respawn location).

UNIQUE Passive: When your Armor values reach 1000, reduces all physical damage received by 10%. The physical damage reduction will be increased by 1% for every 100 additional Armor after exceeding 1000 Armor.

UNIQUE Passive: When your Magic Resist values reach 1000, reduces all magic damage received by 10%. The magic damage reduction will be increased by 1% for every 100 additional Magic Resist after exceeding 1000 Magic Resist.

UNIQUE Passive: After upgrading to level 15, increases the maximum stacks on the Armor buff and Magic Resist buff by 1 stack.

Limitations

  • Limited to 1 Eternal Artifact item on one hero.


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