|Health Point||550 (+75)||Attack Damage||51 (+3)|
|Attack Speed||0.66 (+0.03)|
|Armor||32 (+3)||Move Speed||294|
|Magic Resist||33 (+0.5)||Range||500|
Cost: - Cooldown : -
- Passive - Increases Umaru's attack range by 8 per level and increases Umaru's vision for every upgrade of her level.
Cost: 40 Mana Cooldown: 14 / 13 / 12 / 11 / 10 seconds
- Active - Umaru gains 100% bonus Movement Speed for 1.5 seconds and becomes stealth for 0.75 seconds. If Umaru performs a basic attack within 1.5 seconds, the attack removes the bonus speed and deals 50/80/110/140/170 + [0.5 Bonus AD] bonus physical damage on the target enemy.
- Note - If Umaru casts this skill while the projectile of her previous basic attack doesn't hit on the target yet, the projectile of her previous basic attack will trigger the bonus physical damage of this skill and it will not remove bonus Movement Speed from her early. However, her next basic attack will no longer carry the bonus physical damage effect because it was already used in the previous basic attack.
Cost: 30 Mana Cooldown: 22 / 20 / 18 / 16 / 14 seconds
- Passive - Every 10 seconds, Umaru places an untargetable lantern at her current location, it lasts for 30 seconds.
- Active - Umaru fires a firework into the air, granting an unobstructed vision and revealing all stealth units around the casting location for 3 seconds, at the same time the firework also makes Umaru excites, increasing her current Attack Speed by 10%/15%/20%/25%/30% for 3 seconds.
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 12 / 11 / 10 / 9 / 8 seconds
- Passive - Every 12/10/8/6/4 seconds, Umaru next basic attack will penetrate all enemies in a line within 350 range from the first target hit, dealing 50/65/80/95/110 + [0.65 Bonus AD] bonus physical damage to all enemies the bullet hits through.
- Active - Umaru blasts the target area, dealing 40/80/120/160/200 + [0.6 Bonus AD] physical damage to all enemies hit, reducing their Armor by 10/15/20/25/30 for 5 seconds, and increasing her Attack Speed by 15% per enemy hero hit for 4 seconds.
- Note - The damage dealt on all targets from Umaru's penetration attacks cannot critically strike but can apply on-hit effects only on the main target (including Life Steal).
Cost: 80 / 100 / 120 Mana Cooldown: 150 / 135 / 120 seconds
- Active - Umaru splashes Cola on the target location, dealing 180/250/380 + [0.8 Bonus AD] magic damage to all enemies hit and drastically reducing their vision for 3 seconds (they can see only themselves).
Chito & Yuuri
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