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==[[File:Cha161_Skill_W.png]] '''''Alchemy [W]''''' ==
 
==[[File:Cha161_Skill_W.png]] '''''Alchemy [W]''''' ==
   
==== '''''Cost:''''' ''50 / 55 / 60 / 65 / 70 Mana   '''Cooldown: '''18 / 17 / 16 / 15 / 14 seconds''====
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==== '''''Cost:''''' ''50 / 55 / 60 / 65 / 70 Mana   '''Cooldown: '''16 / 15 / 14 / 13 / 12 seconds''====
   
 
*'''''Active - '''''By understanding, decomposing, and reconstructing of the surrounding materials, Edward can unleash different effects of alchemy. Edward opens the selection mode of alchemy arts for 6 seconds. Within the duration, the art set will be rotated between '''Alchemy: Earth Spike''', '''Alchemy: Iron Spear''', and '''Fire & Freeze''' at a rotation speed of 1 second per art. Upon selecting the art, Edward can cast the selected art once within 5 seconds. If Edward doesn't select any art within 6 seconds or cast any art within 5 seconds, the cooldown will be reset.
 
*'''''Active - '''''By understanding, decomposing, and reconstructing of the surrounding materials, Edward can unleash different effects of alchemy. Edward opens the selection mode of alchemy arts for 6 seconds. Within the duration, the art set will be rotated between '''Alchemy: Earth Spike''', '''Alchemy: Iron Spear''', and '''Fire & Freeze''' at a rotation speed of 1 second per art. Upon selecting the art, Edward can cast the selected art once within 5 seconds. If Edward doesn't select any art within 6 seconds or cast any art within 5 seconds, the cooldown will be reset.
 
**'''[[File:Cha161_Skill_W2.png|45px]] (Alchemy: Earth Spike): '''Edward refines the earth at the designated location that will cause an explosion effect after a while, the explosion inflicts 55/90/125/160/195 + [0.6 AD] physical damage to all enemies hit and knocking them back away in the direction you set before casting the skill (can be controlled by clicking the skill on the ground then dragging the mouse in the designed direction). If the knocked targets are hit with the terrain, they will be stunned for 1 second. If the terrain that is hit by knocked targets are the stone pillar of '''''Alchemy·Pillars of Earth [Q]''''', Edward's shield value from '''''Fullmetal Alchemist''''' will be fully restored.
 
**'''[[File:Cha161_Skill_W2.png|45px]] (Alchemy: Earth Spike): '''Edward refines the earth at the designated location that will cause an explosion effect after a while, the explosion inflicts 55/90/125/160/195 + [0.6 AD] physical damage to all enemies hit and knocking them back away in the direction you set before casting the skill (can be controlled by clicking the skill on the ground then dragging the mouse in the designed direction). If the knocked targets are hit with the terrain, they will be stunned for 1 second. If the terrain that is hit by knocked targets are the stone pillar of '''''Alchemy·Pillars of Earth [Q]''''', Edward's shield value from '''''Fullmetal Alchemist''''' will be fully restored.
**'''[[File:Cha161_Skill_W3.png|45px]] (Alchemy: Iron Spear): '''Edward refines the iron spear before throwing it in the target direction, inflicting 50/90/130/170/210 + [0.6 AD] physical damage to all enemies hit and reducing their Armor by 4/6/8/10/12 for 2.5 seconds. If the spear hits the stone pillar of '''''Alchemy·Pillars of Earth [Q]''''', the pillar will instantly shatter, triggerings the shatter's effect and fully restoring the shield value from '''''Fullmetal Alchemist'''''.restored.
+
**'''[[File:Cha161_Skill_W3.png|45px]] (Alchemy: Iron Spear): '''Edward refines the iron spear before throwing it in the target direction, inflicting 50/90/130/170/210 + [0.6 AD] physical damage to all enemies hit and reducing their Armor by 4/6/8/10/12 and reducing their Movement Speed by 25% for 2.5 seconds. If the spear hits the stone pillar of '''''Alchemy·Pillars of Earth [Q]''''', the pillar will instantly shatter, triggerings the shatter's effect and fully restoring the shield value from '''''Fullmetal Alchemist'''''.restored.
 
**'''[[File:Cha161_Skill_W4.png|45px]] (Fire & Freeze): '''When casting this skill on the ground floor, Edward uses his '''Automail''' to create a spark and adjusts the concentration of surrounding air to create an explosion, inflicting 55/85/115/145/175 + [0.5 AP] magic damage to all enemies in a straight line in front of Edward himself and inflicting a '''Burning''' debuff that lasts for 4 seconds to all enemies hit, the debuff inflicts 10/15/20/25/30 + [0.1 AP] magic damage every second. When casting this skill on the river floor, because the river is too humid, it's impossible to create an explosion, Edward will reorganize the water's composition to freeze the area into ice instead, inflicting 65/105/145/185/225 + [0.65 AP] magic damage to all enemies in a straight line in front of Edward himself and reducing the Movement Speed of all enemies hit by 30% for 3 seconds.
 
**'''[[File:Cha161_Skill_W4.png|45px]] (Fire & Freeze): '''When casting this skill on the ground floor, Edward uses his '''Automail''' to create a spark and adjusts the concentration of surrounding air to create an explosion, inflicting 55/85/115/145/175 + [0.5 AP] magic damage to all enemies in a straight line in front of Edward himself and inflicting a '''Burning''' debuff that lasts for 4 seconds to all enemies hit, the debuff inflicts 10/15/20/25/30 + [0.1 AP] magic damage every second. When casting this skill on the river floor, because the river is too humid, it's impossible to create an explosion, Edward will reorganize the water's composition to freeze the area into ice instead, inflicting 65/105/145/185/225 + [0.65 AP] magic damage to all enemies in a straight line in front of Edward himself and reducing the Movement Speed of all enemies hit by 30% for 3 seconds.
   
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==== '''''Cost:''''' ''100 / 120 / 140 Mana   '''Cooldown: '''120 / 110 / 100 seconds''====
 
==== '''''Cost:''''' ''100 / 120 / 140 Mana   '''Cooldown: '''120 / 110 / 100 seconds''====
   
*'''''Active - '''''Edward summons the '''Gate of Truth''' in the designated area, the gate is opened after a 1 second delay, dealing sustain area damage to all enemies upon the gate every second for a total of 8 times, each hit deals 60/120/140 + [0.2 AP] magic damage and reduces target's Movement Speed by 30% for 1 second. During the opening of the '''Gate of Truth''', the gate will unleash black tentacles to attack all enemies within range, forcing them to witness the '''Truth''', and applying a stack of '''Truth''' on them for each damage taken from the gate, each stack of '''Truth''' increases the damage taken from the gate by 10%, up to 4 stacks.
+
*'''''Active - '''''Edward summons the '''Gate of Truth''' in the designated area, the gate is opened after a 1 second delay, dealing sustain area damage to all enemies upon the gate every second for a total of 8 times, each hit deals 60/100/140 + [0.2 AP] magic damage and reduces target's Movement Speed by 60% for 1 second. During the opening of the '''Gate of Truth''', the gate will unleash black tentacles to attack all enemies within range, forcing them to witness the '''Truth''', and applying a stack of '''Truth''' on them for each damage taken from the gate, each stack of '''Truth''' increases the damage taken from the gate by 10%, up to 4 stacks.
   
 
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Revision as of 20:50, 13 July 2020

Cha161 Edward Elric
HP 8
AD 4
AP 8
Support 6
Difficulty 8
Gold 6000
Diamond 45
Health Point 575 (+85) Attack Damage 55 (+3.0)
Mana Point

360 (+50)

Attack Speed 0.65 (+0.03)
Armor 35.5 (+3.5) Move Speed 290
Magic Resist 33 (+1.25) Range 130

Abilities


Cha161 Skill I Fullmetal Alchemist

Cost: -   Cooldown: -

  • Passive (Fullmetal Alchemist) - Because Edward's right arm and left leg are equipped with Automail (mechanical armor), giving him the name "Fullmetal Alchemist", his Armor and Magic Resist are increased by 6%/8%/10%/12%, the effect is upgraded at level 6/11/18. Edward's Automail also gains the protective shield that can withstand 30/60/90/120 + [Hero Level x 10] damage, the base value is upgraded at level 6/11/18. While the shield effect remains, Edward's Armor and Magic Resist are increased by 5%. The shield value can be restored by returning to the respawn (fountain) location of your team.
  • Passive (Witness The Truth) - After witnessing the Truth, Edward can use alchemy without a transmutation circle, he gains 10% Cooldown Reduction and each cast of any of his skill reduces the cooldown of other skills by 1 second.

Cha161 Skill Q Alchemy·Pillars of Earth [Q]

Cost: 40 / 45 / 50 / 55 / 60 Mana   Cooldown: 12 seconds

  • Active - Edward summons a stone pillar at the designated location, inflicting 50/90/125/160/195 + [0.4 AD] physical damage to all enemies that are hit by the pillar and knocking them up slightly. The stone pillar can be used as a blockable terrain and will be shattered after 4 seconds. When the pillar shatters, it inflicts 75/110/145/180/215 + [0.7 AP] magic damage to all nearby enemies and reduces their Movement Speed by 25% for 1.25 seconds.

Cha161 Skill W Alchemy [W]

Cost: 50 / 55 / 60 / 65 / 70 Mana   Cooldown: 16 / 15 / 14 / 13 / 12 seconds

  • Active - By understanding, decomposing, and reconstructing of the surrounding materials, Edward can unleash different effects of alchemy. Edward opens the selection mode of alchemy arts for 6 seconds. Within the duration, the art set will be rotated between Alchemy: Earth Spike, Alchemy: Iron Spear, and Fire & Freeze at a rotation speed of 1 second per art. Upon selecting the art, Edward can cast the selected art once within 5 seconds. If Edward doesn't select any art within 6 seconds or cast any art within 5 seconds, the cooldown will be reset.
    • Cha161 Skill W2 (Alchemy: Earth Spike): Edward refines the earth at the designated location that will cause an explosion effect after a while, the explosion inflicts 55/90/125/160/195 + [0.6 AD] physical damage to all enemies hit and knocking them back away in the direction you set before casting the skill (can be controlled by clicking the skill on the ground then dragging the mouse in the designed direction). If the knocked targets are hit with the terrain, they will be stunned for 1 second. If the terrain that is hit by knocked targets are the stone pillar of Alchemy·Pillars of Earth [Q], Edward's shield value from Fullmetal Alchemist will be fully restored.
    • Cha161 Skill W3 (Alchemy: Iron Spear): Edward refines the iron spear before throwing it in the target direction, inflicting 50/90/130/170/210 + [0.6 AD] physical damage to all enemies hit and reducing their Armor by 4/6/8/10/12 and reducing their Movement Speed by 25% for 2.5 seconds. If the spear hits the stone pillar of Alchemy·Pillars of Earth [Q], the pillar will instantly shatter, triggerings the shatter's effect and fully restoring the shield value from Fullmetal Alchemist.restored.
    • Cha161 Skill W4 (Fire & Freeze): When casting this skill on the ground floor, Edward uses his Automail to create a spark and adjusts the concentration of surrounding air to create an explosion, inflicting 55/85/115/145/175 + [0.5 AP] magic damage to all enemies in a straight line in front of Edward himself and inflicting a Burning debuff that lasts for 4 seconds to all enemies hit, the debuff inflicts 10/15/20/25/30 + [0.1 AP] magic damage every second. When casting this skill on the river floor, because the river is too humid, it's impossible to create an explosion, Edward will reorganize the water's composition to freeze the area into ice instead, inflicting 65/105/145/185/225 + [0.65 AP] magic damage to all enemies in a straight line in front of Edward himself and reducing the Movement Speed of all enemies hit by 30% for 3 seconds.

Cha161 Skill E Sprint [E]

Cost: 30 Mana   Cooldown: 16 / 15 / 14 / 13 / 12 seconds

  • Active- Edward dashes in the specified direction while refining his own Automail, his basic attacks will inflict 16/32/48/64/80 bonus true damage for 3.5 seconds.

Cha161 Skill R The Gate of Truth [R]

Cost: 100 / 120 / 140 Mana   Cooldown: 120 / 110 / 100 seconds

  • Active - Edward summons the Gate of Truth in the designated area, the gate is opened after a 1 second delay, dealing sustain area damage to all enemies upon the gate every second for a total of 8 times, each hit deals 60/100/140 + [0.2 AP] magic damage and reduces target's Movement Speed by 60% for 1 second. During the opening of the Gate of Truth, the gate will unleash black tentacles to attack all enemies within range, forcing them to witness the Truth, and applying a stack of Truth on them for each damage taken from the gate, each stack of Truth increases the damage taken from the gate by 10%, up to 4 stacks.

Skins


Edward Elric
Edward Elric
State Alchemist Edward
State Alchemist Edward


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