HP | 8 | |||||||||
AD | 5 | |||||||||
AP | ||||||||||
Support | 6 | |||||||||
Difficulty | 5 | |||||||||
Gold | 6000 | |||||||||
Diamond | 45 |
Health Point | 590 (+85) | Attack Damage | 55 (+3.2) |
Mana Point |
335 (+42) |
Attack Speed | 0.63 (+0.03) |
Armor | 31 (+3.5) | Move Speed | 303 |
Magic Resist | 33 (+1.25) | Range | 349 |
Abilities
Damage Displacement
Cost: - Static Cooldown: 0.1 seconds
- Passive - Sephiroth can sense all the enemy's attacks and reflects them with keen accuracy. Each time he receives damage, 6% of it will be reduced. When the reduced damage reaches 80, Sephiroth will deal 40 + [0.65 Bonus AD] physical damage to all nearby enemies within 500 radius. The reflection can't occur more than once every 0.1 seconds.
Slashing Attack [Q]
Cost: 30 / 40 / 50 / 60 / 70 Mana Cooldown: 14 / 13 / 12 / 11 / 10 seconds
- Active 1st Cast - Sephiroth unleashes a sword slash in a line for 1400 range. If the slash comes into contact with an enemy unit, the target will take 50/80/110/140/170 + [0.9 Bonus AD] physical damage and Sephiroth will be able to use Pursuing Attack [Q] once within 4 seconds.
Pursuing Attack [Q]
Cost: - Cooldown: -
- Active 2nd Cast - Sephiroth dashes toward the target hit by Slashing Attack [Q] to deal 50/80/110/140/170 + [0.75 Bonus AD] physical damage and imprisoning the target for 0.75 seconds.
- Note - Upon activation of this skill, Sephiroth can dash toward the target and inflict damage from this skill to the target only while the target is within 3000 range nearby.
Shadow Flare [W]
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 11 seconds
- Active - Sephiroth summons four orbs of darkness that surround the target location and converge on it. The 1st hit from the orbs deals 60/90/120/150/180 + [0.6 Bonus AD] physical damage to all enemies hit and slows them by 10% Movement Speed for 4 seconds, the subsequent hits from other orbs from the same cast deals 1/3 of the skill's actual damage and the slow can be stacking up to 40%.
- Note - This skill is not affected by cooldown reduction effects.
Scintilla [E]
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 16 / 15 / 14 / 13 / 12 seconds
- Active 1st Cast - Sephiroth guards himself against enemy attacks, gaining 5/10/15/20/25 bonus Armor and Magic Resist for 3 seconds. If he takes damage from an enemy hero within the duration of the skill, 15% bonus Armor and Magic Resist will be added in the bonus Armor and Magic Resist from this skill and he will be able to use Octaslash [E] once within 3 seconds.
Octaslash [E]
Cost: - Cooldown: -
- Active 2nd Cast - Sephiroth quickly charges forward in a straight line, dealing 60/110/160/210/260 + [0.8 Bonus AD] to all enemies he passes through and imprisoning them for 0.75 seconds.
Heartless Angel [R]
Cost: - Cooldown: 100 / 90 / 80 seconds
- Passive - Sephiroth gains 3%/6%/9% bonus Health.
- Active - Sephiroth transforms into One-Winged Angel, channeling for 3 seconds to deal damage per second to all nearby enemies units for a total of 350/490/630 + [1.4 Bonus AD] magic damage within 3 seconds. While Sephiroth channels this ability, he reduces the Bravery of all nearby enemies by applying Low Bravery debuff that lasts for 2 seconds on them. Enemies who have Low Bravery debuff, their physical and magic damage that deal against Sephiroth is reduced to 1 damage. Furthermore, One-Winged Angel increases 20%/35%/50% Health Regeneration to Sephiroth, changes the immobilize effect of his Pursuing Attack [Q] and Octaslash [E] to stun effect and increases their stun duration to 1.5 seconds. One-Winged Angel lasts for 15 seconds.
Skins
Sephiroth (Old CG) |
Sephiroth |
Anniversary Party Sephiroth | ||
Blood Moon Raven Sephiroth |
Licht Bach |