
HP | 8 | |||||||||
AD | 5 | |||||||||
AP | 3 | |||||||||
Support | 5 | |||||||||
Difficulty | 4 | |||||||||
Gold | 6000 | |||||||||
Diamond | 45 |
Health Point | 590 (+83) | Attack Damage | 55 (+3.5) |
Mana Point | 325 (+43) | Attack Speed | 0.66 (+0.03) |
Armor | 35.5 (+3.5) | Move Speed | 310 |
Magic Resist | 33 (+1.25) | Range | 160 |
Abilities
Gordius Wheel (Wheel of Heaven's Authority)
Cost: - Static Cooldown: -
- Passive - Iskander gains access to the usage of the unique equipment Wheel of Heaven's Authority series. The equipment can be activated to to summon a large war chariot with two prows that is led by two Divine Bulls to charge forward in the specified direction. While charging forward with a war chariot, Iskander becomes immune to crowd controls. All available equipment in the Wheel of Heaven's Authority series are as follows:
- Wheel of Heaven's Authority (
)
- Gordius Wheel of Assault (A) (
)
- Gordius Wheel of Protection (P) (
)
- Gusty Wheel A Limited Edition (
)
- Martial Artist Wheel A Limited Edition (
)
- Surging Wheel A Limited Edition (
)
- Obsidian Wheel A Limited Edition (
)
- Running Wheel A Limited Edition (
)
- Gusty Wheel P Limited Edition (
)
- Martial Artist Wheel P Limited Edition (
)
- Surging Wheel P Limited Edition (
)
- Obsidian Wheel P Limited Edition (
)
- Running Wheel P Limited Edition (
)
- Wheel of Heaven's Authority (Eternal Battlefield) (
)
- Wheel of Heaven's Authority (
Via Expugnatio (Distant Trampling Domination) [Q]
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 10 seconds
- Active - Iskander uses his Spatha (Sword of the Kupriotes) to slash the target enemy unit, landing a strong blow to deal 50/90/130/170/210 + [1.0 AD] physical damage and paralyze the target for 2 seconds. The paralyze effect stuns the target for 0.1 seconds every 1 second. If the target stays within the lighting area of Roar of Divinity [E] and the area explodes while the target is being paralyzed, the target will be stunned for 1 second.
Declaration of War [W]
Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 12 seconds
- Passive - Iskander gains an aura that grants 2%/4%/6%/8%/10% bonus Attack Damage to himself and all nearby allied heroes.
- Active - Iskander announces the declaration of war to all nearby enemy units, taunting them for 0.15/0.3/0.45/0.6/0.75 seconds and gaining a shield that can withstand 50/100/150/200/250 + [0.4 AD] damage for 3 seconds. Within the shield duration, Iskander gains 5/10/15/20/25 bonus Armor and Magic Resist, and his Movement Speed also increased by 20%. At the end of the shield duration, if the shield hasn't been destroyed, it will explode to deal [100% of the remaining shield] physical damage to all nearby enemies and reduce their Movement Speed by 15% for 2 seconds.
Roar of Divinity [E]
Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 14 / 13 / 12 / 11 / 10 seconds
- Active - Iskander uses his Spatha (Sword of the Kupriotes) to pierce into the ground, dealing 50/70/90/110/130 + [0.3 AD] physical damage to all nearby enemies and leaving the lightning area that reduces 35% Movement Speed to all enemies within it. After 2 seconds, the lightning area will explode to deal 70/95/120/145/170 + [0.8 AD] physical damage.
Ionioi Hetairoi (Army of the King) [R]
Cost: 100 Mana Cooldown: 120 / 100 / 80 seconds
- Active - Iskander opens his Reality Marble behind himself, calling a force of Macedonian Soldiers to charge forward. Each collision of a Macedonian Soldier deals 25/40/55 + [0.4 AD] physical damage to all enemies the soldier walks through and reduces their Movement Speed by 5% for 2 seconds, stacking up to 5 times (25%). Each collision of Macedonian Soldier on the same target deals 10% less damage, stacking up to 5 times (50%).
Skins
![]() Iskander |
![]() Alexander the Great |
![]() Reindeer Cart Drift Iskander |