|Health Point||590 (+83)||Attack Damage||55 (+3.5)|
|Mana Point||325 (+43)||Attack Speed||0.66 (+0.03)|
|Armor||35.5 (+3.5)||Move Speed||310|
|Magic Resist||33 (+1.25)||Range||160|
Cost: - Static Cooldown: -
- Passive - Iskander gains access to the usage of the unique equipment Wheel of Heaven's Authority series. The equipment can be activated to to summon a large war chariot with two prows that is led by two Divine Bulls to charge forward in the specified direction. All available equipment in the Wheel of Heaven's Authority series are as follows:
- Wheel of Heaven's Authority ()
- Gordius Wheel of Assault (A) ()
- Gordius Wheel of Protection (P) ()
- Gusty Wheel A Limited Edition ()
- Martial Artist Wheel A Limited Edition ()
- Surging Wheel A Limited Edition ()
- Obsidian Wheel A Limited Edition ()
- Running Wheel A Limited Edition ()
- Gusty Wheel P Limited Edition ()
- Martial Artist Wheel P Limited Edition ()
- Surging Wheel P Limited Edition ()
- Obsidian Wheel P Limited Edition ()
- Running Wheel P Limited Edition ()
- Wheel of Heaven's Authority (Eternal Battlefield) ()
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 10 seconds
- Active - Iskander uses his Spatha (Sword of the Kupriotes) to slash the target enemy unit, landing a strong blow to deal 50/90/130/170/210 + [1.0 AD] physical damage and paralyze the target for 2 seconds. The paralyze effect stuns the target for 0.1 seconds every 1 second. If the target stays within the lighting area of Roar of Divinity [E] and the area explodes while the target is being paralyzed, the target will be stunned for 1 second.
Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 12 seconds
- Passive - Iskander gains an aura that grants 2%/4%/6%/8%/10% bonus Attack Damage to himself and all nearby allied heroes.
- Active - Iskander announces the declaration of war to all nearby enemy units, taunting them for 0.15/0.3/0.45/0.6/0.75 seconds and gaining a shield that can withstand 50/100/150/200/250 + [0.4 AD] damage for 3 seconds. Within the shield duration, Iskander gains 5/10/15/20/25 bonus Armor and Magic Resist, and his Movement Speed also increased by 20%. At the end of the shield duration, if the shield hasn't been destroyed, it will explode to deal [100% of the remaining shield] physical damage to all nearby enemies and reduce their Movement Speed by 15% for 2 seconds.
Cost: 50 / 55 / 60 / 65 / 70 Mana Cooldown: 14 / 13 / 12 / 11 / 10 seconds
- Active - Iskander uses his Spatha (Sword of the Kupriotes) to pierce into the ground, dealing 50/70/90/110/130 + [0.3 AD] physical damage to all nearby enemies and leaving the lightning area that reduces 35% Movement Speed to all enemies within it. After 2 seconds, the lightning area will explode to deal 70/95/120/145/170 + [0.8 AD] physical damage.
Cost: 100 Mana Cooldown: 120 / 100 / 80 seconds
- Active - Iskander opens his Reality Marble behind himself, calling a force of Macedonian Soldiers to charge forward. Each collision of a Macedonian Soldier deals 25/40/55 + [0.4 AD] physical damage to all enemies the soldier walks through and reduces their Movement Speed by 5% for 2 seconds, stacking up to 5 times (25%). Each collision of Macedonian Soldier on the same target deals 10% less damage, stacking up to 5 times (50%).
Alexander the Great
Reindeer Cart Drift Iskander
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