|Health Point||565 (+78)||Attack Damage||53 (+3.5)|
|Attack Speed||0.67 (+0.03)|
|Armor||27.5 (+3.5)||Move Speed||300|
|Magic Resist||33 (+0.5)||Range||550|
Cost: - Cooldown: -
- Passive - Each hero kill grants 2 stacks to Madoka's Soul Gem and each assist grants 1 stack to Madoka's Soul Gem, up to a maximum of 10 stacks. Each stack grants 2 Mana Regeneration per 5 seconds to Madoka. The damage dealt by Madoka's basic attacks become magic damage (can trigger Spell Vamp but can't trigger Life Steal and Critical Strike) and Madoka's basic attacks also deal [(25 + Soul Gem stacks )% of Madoka's Ability Power] bonus magic damage. All Soul Gem stacks are cleansed if Madoka dies.
Cost: 60 / 70 / 80 / 90 / 100 Mana Cooldown: 10 / 9 / 8 / 7 / 6 seconds
- Active - Madoka sends a rain of arrows on the target area, dealing 50/100/150/200/250 + [0.8 AP] magic damage to all enemies while restoring 25/40/55/70/85 + [0.25 AP] health to allied units that get hit.
Cost: 40 / 50 / 60 / 70 / 80 Mana Cooldown: 17 / 15 / 13 / 11 / 9 seconds
- Active - Madoka shoots two arrows in a straight line. The first arrow always flies forward and deals 40/65/90/115/140 + [0.6 AP] + [6% of Madoka's maximum Mana] magic damage to the first enemy hit and reduces their Movement Speed by 50% for 1.5 seconds. The second arrow will home down to the nearest enemy unit ( prioritizes a hero), dealing the same damage as the first arrow and applying the same slow effect to the target hit. If the first and the second arrows both hit on the same target, the damage dealt by the second arrow is halved.
Cost: 50 Mana Cooldown: 15 / 13.5 / 12 / 10.5 / 9 seconds
- Passive - Each time Madoka uses the active effect of other skills, she will gain 1 stack of Cause & Effect. Each time the Cause & Effect stacks reach 5 stacks, they are converted into 1 stack of Karma. Each Karma stack provides 20/25/30/35/40 bonus Mana up to a maximum of 25 stacks of Karma (maximum 500/625/750/875/1000 bonus Mana). When Madoka reaches 25 Karma, the maximum amount of Cause & Effect stacks is increased to 5 as the stacks won't increase anymore.
- Active - Madoka's next 4 + [Cause & Effect stacks] basic attacks will deal [(4% of Madoka's maximum Mana) + (4% of target's Maximum Mana)] bonus magic damage and increases her attack range by 50/70/90/110/130 (attacking against enemies with skill immunity will not consume the basic attack's stacks of this skill).
Cost: 100 Mana Cooldown: 100 / 90 / 80 seconds
- Passive - Upon death, Madoka uses her remaining Witch Power to remain active for 6 seconds. Within the duration, she cannot use any skills, items or perform basic attacks at the cost of being invulnerable and untargetable for the duration. She also deals 20/26/32 + [0.07 x AP] magic damage per 0.5 seconds to nearby enemies.
- Active - Madoka gains 30%/45%/60% bonus Attack Speed, 20%/25%/30% Spell Vamp, and 10% Damage Reduction for 8 seconds. At the end of the buff duration, Madoka will consume 1 stack of Cause & Effect and 1 stack of Karma to activate the Witch Power from the passive effect of this skill for 1.5 seconds. However, Madoka doesn't die after the duration of Witch Power from the active of this skill ends.
Kyusai Maihime Madoka
Salvation Witch Madoka
School Uniform Madoka
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