
HP | 7 | |||||||||
AD | 8 | |||||||||
AP | 6 | |||||||||
Support | 7 | |||||||||
Difficulty | 8 | |||||||||
Gold | Package | |||||||||
Diamond | Package |
Health Point | 580 (+78) | Attack Damage | 58 (+3.6) |
Mana Point |
320 (+36) |
Attack Speed | 0.67 (+0.03) |
Armor | 30.5 (+3.5) | Move Speed | 299 |
Magic Resist | 33 (+1.25) | Range | 210 |
Abilities
GLORY [T]
Cost: - Static Cooldown: 0.1 seconds
- Passive (Combo Point) - When Lord Grim performs his basic attacks or deals skill damage on an enemy hero, he applies stackable combo points that last for 3 seconds (
) on the target. Each basic attack applies 2 combo points. Each skill damage applies combo points on the target depending on the information of that skill. Every 5 combo points on the target will apply 1 stage to them, stacking up to 7 stages at 35 combo points. Each time the combo points reach a certain stage, Lord Grim will apply 1 type of debuff from the following list:
- 1st Stage (
): Reduces Movement Speed by 25% for 1 second.
- 2nd Stage (
): Reduces Attack Speed by 15% for 1 second.
- 3rd Stage (
): Reduces Attack Damage and Ability Power by 10% for 1.5 seconds.
- 4th Stage (
): Reduces Armor by 15% for 1.5 seconds.
- 5th Stage (
): Increases Lord Grim's Attack Speed by 20% for 1 second.
- 6th Stage (
): Increases Lord Grim's Attack Damage by 10% for 1 second.
- 7th Stage (
): Increases Lord Grim's Armor Penetration by 15% for 1 second.
- 1st Stage (
- Active - Lord Grim switches his Myriad Manifestation Umbrella back to Umbrella form.
- Note - This skill is not affected by cooldown reduction effects.
- Note - After 7th stage (35 combo points), every 5th hit of basic attacks or skill damage that can apply combo points on the target will always increase Lord Grim's Armor Penetration by 15% (unstackable) for 1 second.
- Note - This activation of this skill and the selection of weapon form can be done while Lord Grim is under any crowd control, including hard crowd controls such as suppression and other similar effects.
Transform - Sword Form [Q]
Cost: - Static Cooldown: 0.5 seconds
- Available only while in "Umbrella" Form
- Active - Lord Grim switches his Myriad Manifestation Umbrella to Sword form.
- Note - The Sword form has 209 basic attack range.
- Note - This skill is not affected by cooldown reduction effects.
Lunge [Q]
Cost: 15 Mana Cooldown: 4 seconds
- Available only while in "Sword" Form
- Active - Lord Grim launches 4 consecutive sword strikes on a targeted enemy hero. Each strike deals 25/35/45/55/65 + [0.5 Bonus AD] physical damage and applies 2 combo points.
Spear Thrust [Q]
Cost: 15 Mana Cooldown: 5 seconds
- Available only while in "Spear" Form
- Active - Lord Grim launches 2 consecutive spear thrusts to a targeted enemy hero. Each thrust deals 40/60/80/100/120 + [0.6 Bonus AD] physical damage and applies 2 combo points. When this skill hits on a target with at least 4 stages of combo points, the target will gain Bleeding debuff. Bleeding debuff deals 10/15/20/25/30 + [0.15 Bonus AD] physical damage every 0.5 seconds for a total of 3 seconds.
Knee Attack [Q]
Cost: 20 Mana Cooldown: 12 / 12 / 11 / 10 / 9 / 8 seconds
- Available only while in "Gun" Form
- Active - Lord Grim uses his knee to strike a targeted enemy hero upward (knock up effect), dealing 30/45/60/75/90 + [0.25 AD] physical damage and applying 2 combo points. When this skill hits on a target with at least 4 stages of combo points, the skill will apply the silence effect on the target for 2 seconds.
Hand Grenade [Q]
Cost: 20 Mana Cooldown: 6 seconds
- Available only while in "Cannon" Form
- Active - Lord Grim throws a hand grenade at the specified location, dealing 40/60/80/100/120 + [0.3 AD] physical damage to all enemies hit and applying 4 combo points to all enemy heroes hit.
Transform - Spear Form [W]
Cost: - Static Cooldown: 0.5 seconds
- Available only while in "Umbrella" Form
- Active - Lord Grim switches his Myriad Manifestation Umbrella to Spear form.
- Note - The Spear form has 329 basic attack range.
- Note - This skill is not affected by cooldown reduction effects.
Z Shake [W]
Cost: 20 Mana Cooldown: 10 / 10 / 9 / 8 / 7 / 6 seconds
- Available only while in "Sword" Form
- Active - Lord Grim sprints in a targeted direction with extreme speed. Within 3 seconds, Lord Grim can cast this skill to sprint again 1 more time. If Lord Grim doesn't use the 2nd cast of this skill within the duration, this skill will be automatically on cooldown at the end of the duration. While sprinting, Lord Grim becomes immune to crowd controls and can't be selected as a target by enemies.
Sky Strike [W]
Cost: 20 Mana Cooldown: 12 / 12 / 11 / 10 / 9 / 8 seconds
- Available only while in "Spear" Form
- Active - Lord Grim strikes his weapon upward in a targeted direction, dealing 35/45/55/65/75 + [0.3 AD] physical damage to all enemies hit and knocking the first enemy hero hit up into the air. This skill applies 4 combo points to all enemy heroes hit. When this skill hits on a target with at least 4 stages of combo points, Lord Grim will automatically gain Shadow Move state (Lord Grim becomes stealth for 1 second, performing any action will not break the stealth effect) once.
Retreat Shot [W]
Cost: 20 / 25 / 30 / 35 / 40 Mana Cooldown: 8 seconds
- Available only while in "Gun" Form
- Active - Lord Grim uses his weapon to barrage a targeted area while ejecting himself to the rear. The skill inflicts 30/45/60/75/90 + [0.35 AD] physical damage to all enemies hit and applies 2 combo points to enemy heroes hit.
- Note - When casting this skill on a targeted location, The more the targeted location far from Lord Grim's current position the less the recoil distance for Lord Grim.
Repel [W]
Cost: 15 Mana Cooldown: 12 / 12 / 11 / 10 / 9 / 8 seconds
- Available only while in "Cannon" Form
- Active - Lord Grim uses his weapon in a cannon form to strike a targeted enemy hero at close-range, knocking a target back, dealing 30/45/60/75/90 + [0.25 AD] physical damage and applying 2 combo points.
Transform - Gun Form [E]
Cost: - Static Cooldown: 0.5 seconds
- Available only while in "Umbrella" Form
- Active - Lord Grim switches his Myriad Manifestation Umbrella to Gun form.
- Note - The Gun form has 549 basic attack range.
- Note - This skill is not affected by cooldown reduction effects.
Gore Cross [E]
Cost: 25 Mana Cooldown: 12 / 12 / 11 / 10 / 9 / 8 seconds
- Available only while in "Sword" Form
- Active - Lord Grim horizontally strikes his 1st slash before vertically striking his 2nd slash at the middle of his 1st slash, crossing and both slashes forward in a targeted direction. Each slash deals 45/60/75/90/105 + [0.5 AD] physical damage to all enemies hit, applies 3 combo points and slightly knocks them back.
Dragon Tooth [E]
Cost: 15 Mana Cooldown: 12 / 12 / 11 / 10 / 9 / 8 seconds
- Available only while in "Spear" Form
- Active - Lord Grim thrusts his weapon in a straight line, dealing 60/90/120/150/180 + [0.6 Bonus AD] physical damage to all enemy heroes hit, stunning them for 0.2 + [combo stages x 0.1] seconds, and applying 2 combo points to them.
Ice Bullet [E]
Cost: 30 Mana Cooldown: 12 / 12 / 11 / 10 / 9 / 8 seconds
- Available only while in "Gun" Form
- Active - Lord Grim shoots 3 consecutive bullets in the specified direction. Each bullet explodes to deal 20/30/40/50/60 + [0.35 Bonus AD] physical damage and apply freezing effect (stun) that lasts for 0.1 seconds to all nearby enemies upon reaching the maximum distance or hitting on the first enemy unit. Each explosion of the bullet applies 2 combo points to all enemy heroes hit. When the explosion hits on a target with at least 4 stages of combo points, the duration of freezing effect from this skill on them will be extended to 0.5 seconds.
Molotov [E]
Cost: 35 Mana Cooldown: 12 / 12 / 11 / 10 / 9 / 8 seconds
- Available only while in "Cannon" Form
- Active - Lord Grim shoots a projectile that blasts upon hitting on a targeted location, dealing 30/45/60/75/90 + [0.6 Bonus AD] physical damage to all enemies hit by the blast and applying Burning debuff to them. The blast will also apply 2 combo points to all enemy heroes hit and leave Burning field that lasts for 3 seconds. Enemies that enter the Burning field will gain Burning debuff every 0.5 seconds (unstackable). Burning debuff deals 10/15/20/25/30 + [0.2 Bonus AD] physical damage every 0.5 seconds for a total of 2 seconds. Each time an enemy hero takes damage from Burning debuff, the debuff will apply 1 combo point to them.
Transform - Cannon Form [R]
Cost: - Static Cooldown: 0.5 seconds
- Available only while in "Umbrella" Form
- Active - Lord Grim switches his Myriad Manifestation Umbrella to Cannon form.
- Note - The Cannon form has 579 basic attack range.
- Note - This skill is not affected by cooldown reduction effects.
Falling Light Blade [R]
Cost: 50/50/60/70 Mana Cooldown: 60 / 60 / 50 / 40 seconds
- Available only while in "Sword" Form
- Active - Lord Grim slams his weapon forward in a targeted direction, dealing 200/250/300 + [1.0 Bonus AD] physical damage to all enemies hit and applying 3 combo points to them. Each combo point on a target increases the damage of this skill dealt on them by 2% per 1 combo point (up to 70% at 35 combo points).
Horizontal Sweep - Circle Swing [R]
Cost: 50/50/60/70 Mana Cooldown: 60 / 60 / 50 / 40 seconds
- Available only while in "Spear" Form
- Active - Lord Grim swings his weapon to knock all nearby enemies back, inflict 150/200/250 + [0.7 Bonus AD] physical damage to all enemies hit. The enemy heroes that are hit by this skill gain 2 combo points.
Gatling Gun [R]
Cost: 50/50/60/70 Mana Cooldown: 60 / 60 / 50 / 40 seconds
- Available only while in "Gun" Form
- Active - Lord Grim fires a round of bullets in a targeted direction, firing 10 bullets within 1 second. While firing, Lord Grim can control the direction of firing by right-clicking on a new location to move his current firing direction toward the new targeted location. Each bullet deals 20/25/30 + [0.35 Bonus AD] physical damage on the first enemy hit and slightly knocks them back. Each bullet applies 1 combo point to the first enemy hero hit.
Anti-Tank Missile [R]
Cost: 50/50/60/70 Mana Cooldown: 1 second
- Available only while in "Cannon" Form
- Passive - For every 20 seconds, Lord Grim gains 1 stock of missile up to a max of 3 + [Skill Level x 1] missiles. If he uses all the missiles, this skill will be disabled until he gains at least 1 stock of missile.
- Active - Lord Grim shoots a missile to a targeted location, dealing 90/120/150 + [0.4 Bonus AD] physical damage to all enemies hit and knocking them away from the center of the targeted location. Enemy heroes hit by this skill will gain 2 combo points.
Skins
![]() Lord Grim |
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