|Health Point||514 (+75)||Attack Damage||45 (+3)|
|Attack Speed||0.60 (+0.03)|
|Armor||24.5 (+3.5)||Move Speed||293|
|Magic Resist||38 (+0.5)||Range||485|
Cost: - Cooldown: -
- Passive - Mage Boy's basic attacks on a target that is frozen by his skills deal 125% damage.
- Note - Frost Nova [W] and Deep Freeze [R] are the Mage Boy's only skills with freeze effect.
Cost: 50 Mana Cooldown: 1.5 seconds
- Active - After casting for 0.6 seconds, Mage Boy shoots an ice arrow to a target enemy, dealing 60/105/150/195/240 + [0.4 AP] magic damage and reducing the target's Movement Speed by 20% for 2 seconds. If the target is frozen by Mage Boy's skills, this skill will deal 175% damage.
- Note - Frost Nova [W] and Deep Freeze [R] are the skills with freeze effect.
Cost: 30 Mana Cooldown: 12 seconds
- Active 1st Cast - Mage Boy immobilizes all nearby enemies with freeze effect for 1/1.25/1.5/1.75/2 seconds. Within 5 seconds, Mage Boy can cast Cone of Cold [W] as a 2nd cast once.
Cost: 30 Mana Cooldown: 14 seconds
- Active 2nd Cast - Mage Boy blasts a freezing wave in a cone, dealing 80/130/180/230/280 + [0.75 AP] magic damage to all enemies hit and reducing their Movement Speed by 20% for 2/3/4/5/6 seconds.
Cost: 90 Mana Cooldown: 26 / 24 / 22 / 20 / 18 seconds
- Active - Mage Boy instantly removes all crowd controls on himself and teleports to the target location. After reaching the area, he gains a shield that can absorb 60/100/140/180/220 + [0.5 AP] damage for 5 seconds.
- Note - This skill can be used while under crowd control effects.
Cost: 150 Mana Cooldown: 80 / 70 / 60 seconds
- Active - Mage Boy freezes a single target enemy, dealing 240/360/480 + [0.8 AP] magic damage and freezing the target to be unable to move, perform basic attacks, or cast skills (similar to stun effect) for 2 seconds.
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