
HP | 5 | |||||||||
AD | 8 | |||||||||
AP | 3 | |||||||||
Support | 5 | |||||||||
Difficulty | 8 | |||||||||
Gold | N/A | |||||||||
Diamond | 78 |
Health Point | 600 (+85) | Attack Damage | 55 (+0.0) |
Mana Point |
318 (+0) |
Attack Speed | 0.65 (+0.00) |
Armor | 36 (+7) | Move Speed | 285 |
Magic Resist | 33 (+2.5) | Range | 570 |
Abilities
Switch to Mecha / Deploy Armaments
Cost: - Cooldown: -
- Passive (All VIT Stats) - Due to the unique way of adding stat points, Armor and Magic Resist growths of Maple will be twice of other heroes, but Maple will not have other stat growths as an exchange.
- Passive (Absolute Defense) - The fixed values of Armor and Magic Resist that Maple receives from equipment will be doubled. In exchange, Maple will receive only 1/3 of Attack Damage, Ability Power, Health, Mana, and Attack Speed stats from equipment (excluding Movement Speed stat).
- Passive (Meditation) - While out of combat, Maple restores 5% of her maximum Health every 10 seconds.
- Passive (Knowledge of the Large Shield IV) - Permanently reduces all damage Maple received by 4%, and her basic attacks will be able to stun enemy units for 0.5/0.75/1 seconds, the stun effect can trigger only once every 6/5/4 seconds.
- Passive (Devour) - For every 15 seconds, Maple basic attacks on non-hero and non-monster units can instantly kill the target in a brief second (This effect is available only in Eternal Arena.
Duplicate Hero - Maple & Maple (Machine God)
Cost: - Cooldown: -
- Description - When someone selects Maple (
) or Maple (Machine God) (
) in the game mode that doesn't allow duplicate hero within the same team, all other players within the same team will not be able to choose the remaining Maple (
) or Maple (Machine God) (
) that isn't selected yet.
Kinetic Mecha Missile [Q]
Cost: 20 Mana Cooldown: 0.5 seconds
- Passive - Maple restores 1 stack of this skill every 6 seconds, the stacks can be stored up to 12 times (remaining stacks will be shown at the icon of the skill).
- Active - Maple consumes 2 stacks of this skill to launch 2 missiles that will fly in a targeted direction (If Maple has only 1 remaining stack of this skill, the casting of this skill will launch only 1 missile instead). Each missile will explode upon hitting the first enemy unit it collides or reaching the maximum distance, inflicting 30/35/40/45/50 + [Skill Level x Hero Level] physical damage to all enemies within 150 radius around the explosion. If the enemies are affected with Poison debuff from Full Barrage - Hydra! [W], the damage of this skill against them is increased by 20%.
Deploy Armaments - Hydra! [W]
Cost: 25 Mana Cooldown: 14 / 13 / 12 / 11 / 10 seconds
- Active - Maple rains a barrage of poisonous dragon Hydra down on the designated area, creating the poisonous field that every 0.5 seconds inflicts 20/30/40/50/60 physical damage to all enemies hit and applies a Poison debuff to them. The debuff reduces the Movement Speed of affected units by 30% and reduces both their Armor and Magic Resist by 12%/14%/16%/18%/20%. Both the poisonous field and Poison debuff lasts for 5 seconds.
Kinetic Mecha Burst [E]
Cost: 20 Mana Cooldown: 0.5 seconds
- Passive - Maple restores 1 stack of this skill every 11/10/9/8/7 seconds, the stacks can be stored up to 10 times (remaining stacks will be shown at the icon of the skill).
- Active - Maple consumes 1 stack of this skill to launch a beam of light in a straight line, inflicting 55/75/95/115/135 + [Skill Level x Hero Level] physical damage to all enemies hit in its path.
Deploy All Weapons - Full Burest! [R]
Cost: - Mana Cooldown: 80 / 70 / 60 seconds
- Active - Maple enters the Full Burest! state that last for 10 seconds, increasing her own Movement Speed by 30% and filling up the stacks of both Kinetic Mecha Missile [Q] and Kinetic Mecha Burst [E] over the limit at 100 stacks (the exceeded stacks will be removed once the Full Burest! state ends).
Skins
![]() Maple (Machine God) |
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