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__NOTOC__ [[File:Cha148_Mumei.png|thumb|left|150px]]
__NOTOC__
 
[[File:Cha148_Mumei.png|thumb|left|150px]]
 
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 300px; height: 120px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 300px; height: 120px;"
 
| style="border-color:rgb(0,128,0);"|'''HP'''
 
| style="border-color:rgb(0,128,0);"|'''HP'''
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{| border="3" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
{| border="3" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
 
| style="width:105px;"|'''Health Point'''
 
| style="width:105px;"|'''Health Point'''
| style="width:95px;text-align:center;"|565 (+81)
+
| style="width:95px;text-align:center;"|565 (+79)
 
| style="width:105px;"|'''Attack Damage'''
 
| style="width:105px;"|'''Attack Damage'''
 
| style="width:95px;text-align:center;"|56 (+3.5)
 
| style="width:95px;text-align:center;"|56 (+3.5)
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0 (+0)
 
0 (+0)
 
|'''Attack Speed'''
 
|'''Attack Speed'''
| style="text-align:center;"|0.60 (+0.03)
+
| style="text-align:center;"|0.65 (+0.03)
 
|-
 
|-
 
|'''Armor'''
 
|'''Armor'''
| style="text-align:center;"|17 (+3.5)
+
| style="text-align:center;"|28.5 (+3.5)
 
|'''Move Speed'''
 
|'''Move Speed'''
| style="text-align:center;"|290
+
| style="text-align:center;"|300
 
|-
 
|-
 
|'''Magic Resist'''
 
|'''Magic Resist'''
| style="text-align:center;"|30 (+0)
+
| style="text-align:center;"|33 (+0.5)
 
|'''Range'''
 
|'''Range'''
 
| style="text-align:center;"|130
 
| style="text-align:center;"|130
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==[[File:Cha148_Skill_I.png]] '''''Kabaneri'''''==
 
==[[File:Cha148_Skill_I.png]] '''''Kabaneri'''''==
   
==== '''''Cost :''''' ''-   '''Cooldown : '''- '' ====
+
==== '''''Cost:''''' ''-   '''Cooldown: '''- '' ====
   
*'''''Passive - '''''As a Kabaneri, each non-friendly unit dies around Mumei restores 1 stack of '''Fresh Blood''' to her. When reaching 20 stacks of '''Fresh Blood''', Mumei gains 10% bonus Attack Damage, Attack Speed, Movement Speed and an ability to reduce all incoming damage from non-hero units by 5 damage.
+
*'''''Passive (Fresh Blood) - '''''As a '''Kabaneri''', Mumei automatically restores 1 stack of '''Fresh Blood''' for every 5 seconds. Each non-friendly unit dies around Mumei restores 1 stack of '''Fresh Blood''' to her. Mumei can store '''Fresh Blood''' up to a maximum of 100 stacks.
  +
*'''''Passive (Kabaneri) - '''''When Mumei has above 10 stacks of '''Fresh Blood''', she gains 10% bonus Attack Damage, Attack Speed, Movement Speed and an ability to reduce all incoming damage from non-hero units by 5 damage.
   
 
----
 
----
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==[[File:Cha148_Skill_Q.png]] '''''Gunblade Shot [Q]'''''==
 
==[[File:Cha148_Skill_Q.png]] '''''Gunblade Shot [Q]'''''==
   
==== '''''Cost : '''-   '''Cooldown : '''4 / 3.5 / 3 / 2.5 / 2 seconds'' ====
+
==== '''''Cost: '''-   '''Static Cooldown: '''3.5 / 3 / 2.5 / 2 / 2.5 seconds'' ====
   
*'''''Active - '''''Using her steam pistols to shoot strong penetrating bullets in the specified direction, dealing 10/20/30/40/50 + [1.0 AD] physical damage to all enemies the bullet hits through. If two consecutive shot hit the enemy, the next cast of this ability will be changed into '''''Rifle Shot [Q]''''', increasing its distance and throwing Kunai to all enemies hit.
+
*'''''Active - '''''Using her steam pistols to shoot a strong penetrating bullet in the specified direction, dealing 20/30/40/50/60 + [1.0 AD] physical damage to all enemies the bullet hits through (dealing only 70% damage against non-hero units), each bullet hit on an enemy hero reduces cooldown of '''''Kick Shot [W]''''' and '''''Dual Blades Impale [W]''''' by 1 second. If two consecutive cast hit the enemy, the next cast of this ability within 10 seconds will be changed into '''''Forceful Shot [Q]''''', increasing its distance and throwing Kunai to all enemies hit. The bullet deals 30% extra damage against marked targets.
  +
*'''''Note - '''''This skill is not affected by cooldown reduction effects.
  +
*'''''Note - '''''This skill shares the same cooldown with '''''Forceful Shot [Q]'''''
   
==[[File:Cha148_Skill_Q.png]] '''''Rifle Shot [Q]'''''==
+
==[[File:Cha148_Skill_Q2.png]] '''''Forceful Shot [Q]'''''==
   
==== '''''Cost : '''-   '''Cooldown : '''4 / 3.5 / 3 / 2.5 / 2 seconds'' ====
+
==== '''''Cost: '''-   '''Static Cooldown: '''3.5 / 3 / 2.5 / 2 / 1.5 seconds'' ====
   
*'''''Available only when two consecutive shot from GunBlade Shot [Q] hit the enemy'''''
+
*'''''Available only when two consecutive cast from GunBlade Shot [Q] hit the enemy'''''
*'''''Active - '''''Using her rifle to shoot a strong penetrating bullet in the specified direction, dealing 10/20/30/40/50 + [1.0 AD] physical damage to all enemies the bullet hits through, immobilizing them with Kunai for 0.75 seconds and marking them (marking only heroes) for 5 seconds. If the target already has a mark on them, this ability will deal [6%/7%/8%/9%/10% of target's maximum Health] bonus magic damage to them.
+
*'''''Active - '''''Using her steam pistols to shoot a strong penetrating bullet in the specified direction, dealing 20/30/40/50/60 + [1.0 AD] physical damage to all enemies the bullet hits through (dealing only 70% damage against non-hero units), immobilizing them with Kunai for 0.5 seconds and marking them (marking only heroes) for 5 seconds, each bullet hit on an enemy hero reduces cooldown of '''''Kick Shot [W]''''' and '''''Dual Blades Impale [W]''''' by 1 second. The bullet deals 30% extra damage against marked targets. If the target already has a mark on them, the bullet from this skill will deal [6%/7%/8%/9%/10% of target's maximum Health] bonus magic damage to them.
  +
*'''''Note - '''''This skill is not affected by cooldown reduction effects.
  +
*'''''Note - '''''This skill shares the same cooldown with '''''Gunblade Shot [Q]'''''
   
 
----
 
----
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==[[File:Cha148_Skill_W.png]] '''''Kick Shot [W]'''''==
 
==[[File:Cha148_Skill_W.png]] '''''Kick Shot [W]'''''==
   
==== '''''Cost : '''-   '''Static Cooldown : '''12 seconds '' ====
+
==== '''''Cost: '''-   '''Static Cooldown: '''12 seconds '' ====
   
*'''''Active 1st Cast - '''''Mumei assaults to the specified target enemy, kicking the target and causing them to be repelled back for a short distance, dealing 60/90/120/150/180 + [0.5 Bonus] physical damage and reducing the target's Movement Speed by 25% before she somersaulted back and performs '''''Gunblades Shot [Q]''''' to the target. If the target already has a mark when hit by a bullet, she will be able to cast '''''Dual Blades Strike [W]''''' as a 2nd cast.
+
*'''''Active - '''''Mumei assaults to the specified target enemy, kicking the target and causing them to be repelled back for a short distance, dealing 60/90/120/150/180 + [0.5 Bonus AD] physical damage and reducing the target's Movement Speed by 25% for 3 seconds before she somersaulted back and performs '''''Gunblades Shot [Q]''''' to the target direction and gains 1 stack of '''''Sprint [E]'''''. If she cast this skill on a hero unit, she also applies a mark on them that lasts for 5 seconds. If she cast this ability on the target with mark effect, she will cast '''''Dual Blades Impale [W]''''' on them instead. 
  +
*'''''Note - '''''There is a glitch where if you cast '''''Kick Shot [W]''''' and the auto casting of '''''Gunblades Shot [Q]''''' forces the next cast of '''''Gunblades Shot [Q]''''' to become '''''Forceful Shot [Q]''''', when Mumei lands on the ground she will be able to cast '''''Forceful Shot [Q]''''' without waiting for cooldown (reset).
 
==[[File:Cha148_Skill_W.png]] '''''Dual Blades Impale [W]'''''==
   
 
==== '''''Cost: '''-   '''Static Cooldown: '''12 seconds '' ====
==[[File:Cha148_Skill_W.png]] '''''Dual Blades Impaling [W]'''''==
 
   
  +
*'''''Cast Kick Shot [W] on the target with mark effect will change it into this ability'''''
==== '''''Cost : '''-   '''Static Cooldown : '''12 seconds '' ====
 
 
*'''''Active - '''''Mumei uses dual blades from her steam pistols to impale the target enemy, dealing 60/100/140/180/220 + [1.0 AD] physical damage before she climbs upon the target's back (dashing through).
 
*'''''Available only if the marked target hit by a bullet from Gunblades Shot [Q] cast by Kick Shot [W]'''''
+
*'''''Note - '''''This ability shares the same cooldown with '''''Kick Shot [W]'''''.
*'''''Active 2nd Cast - '''''Mumei uses dual blades from her steam pistols to impale the target enemy, dealing 60/90/120/150/180 + [1.0 Bonus AD] physical damage before she climbs upon the target's back and gains 1 stack of '''''Sprint [E]'''''.
 
   
 
----
 
----
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==[[File:Cha148_Skill_E.png]] '''''Sprint [E]'''''==
 
==[[File:Cha148_Skill_E.png]] '''''Sprint [E]'''''==
   
==== '''''Cost : '''-   '''Static Cooldown : '''0.5 seconds'' ====
+
==== '''''Cost: '''-   '''Static Cooldown: '''0.5 seconds'' ====
   
*'''''Passive - '''''Passive - Every 5 second, Mumei gains 1 stack of '''Sprint''', she can store them up to 2 stacks.
+
*'''''Passive - '''''For every 4 seconds, Mumei gains 1 stack of '''Sprint''', she can store them up to 2 stacks.
*'''''Active - '''''Mumei consumes 1 stack of '''Sprint''' before dashing in the specified direction for a short distance and her next basic attack within 4 sc will be using the hidden blade within her shoes to slice through the target along with her kick, applying a mark on them and grants 5/10/15/20/25 Armor Penetration to Mumei.
+
*'''''Active - '''''Mumei consumes 1 stack of '''Sprint''' before dashing in the specified direction for a short distance, granting 10/15/20/25/30 Armor Penetration to Mumei for 4 seconds and her next basic attack within 4 seconds will be using the hidden blade within her shoes to slice through the target with her kick, dealing [1.0 AD] physical damage to all enemies within a cone-shaped area of the attacking direction and applying a mark on them that lasts for 5 seconds.
  +
*'''''Note - '''''The damage dealt on additional targets from Mumei's kicks can critically strike and apply on-hit effects (including Life Steal). It also triggers the reflection of [[Anti-Shock Armor]] ([[File:Item Anti-Shock Armor.png|30px|link=Anti-Shock Armor]]).
 
*'''''Note - '''''This skill requires at least one stack of '''Sprint''' to be able to cast its effect.
 
*'''''Note - '''''This skill requires at least one stack of '''Sprint''' to be able to cast its effect.
  +
*'''''Note - '''''This skill is not affected by cooldown reduction effects.
   
 
----
 
----
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==[[File:Cha148_Skill_R.png]] '''''Limiter Removal [R]'''''==
 
==[[File:Cha148_Skill_R.png]] '''''Limiter Removal [R]'''''==
   
==== '''''Cost : '''-   '''Static Cooldown : '''90 / 75 / 60 seconds'' ====
+
==== '''''Cost: '''-   '''Cooldown: '''90 / 75 / 60 seconds'' ====
   
*'''''Active - '''''Mumei releases her ribbon, unleashing the power of Kabane virus. The Kabane virus increases her maximum stacks of '''''Sprint [E]''''' to 5 stacks and instantly restores its stacks by 3 stacks. The virus also increases the overall effects of '''''Kabaneri''''' by 100%/200%/300% (2/3/4 times) and the ability to reduce incoming damage from all sources by 10/20/30 damage. The Kabane virus lasts for 5/6/7 seconds and every 10 stacks of '''Fresh Blood''' incerase the duration by 1 second. (If Mumei has '''Fresh Blood''' below 20 stacks, she will not be able to cast this ability.)
+
*'''''Active - '''''Mumei releases her ribbon, unleashing the power of the '''Kabane Virus'''. The Kabane virus increases her maximum stacks of '''''Sprint [E]''''' to 3 stacks and fully restores its stacks in an instant. The virus also increases the overall effects of '''''Kabaneri''''' by 100%/200%/300% (2/3/4 times) and the ability to reduce incoming damage from all sources by 10/20/30 damage. The Kabane virus lasts for 5/6/7 seconds and consumes 10 stacks of '''Fresh Blood''' every second to increases the duration by 1 second (maximum at 15/16/17 seconds).
  +
*'''''Note - '''''If Mumei has '''Fresh Blood''' below 20 stacks, she will not be able to cast this ability.
   
 
----
 
----
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! style="color:#FFD700" colspan="5" |
 
! style="color:#FFD700" colspan="5" |
 
|-
 
|-
| style="width:33%" |[[File:Classic_Mumei.png|250px]]<br />'''Classic Mumei'''
+
| style="width:33%" |[[File:Mumei.png|250px]]<br />'''Mumei'''
| style="width:33%" |
+
| style="width:33%" |[[File:Rokkon Shojo Mumei.png|250px]]<br />'''Rokkon Shojo Mumei'''
  +
| style="width:33%" |[[File:Takeda Shingen (Toshi Densetsu).png|250px]]<br />'''Takeda Shingen (Toshi Densetsu)'''
| style="width:33%" |
 
 
|}
 
|}
   
 
{{Hero List}}
 
{{Hero List}}
  +
[[Category:Heroes]]

Revision as of 16:46, 12 December 2019

Cha148 Mumei
HP 6
AD 8
AP
Support 7
Difficulty 10
Gold 6000
Diamond 45
Health Point 565 (+79) Attack Damage 56 (+3.5)
Mana Point

0 (+0)

Attack Speed 0.65 (+0.03)
Armor 28.5 (+3.5) Move Speed 300
Magic Resist 33 (+0.5) Range 130

Abilities


Cha148 Skill I Kabaneri

Cost: -   Cooldown: -

  • Passive (Fresh Blood) - As a Kabaneri, Mumei automatically restores 1 stack of Fresh Blood for every 5 seconds. Each non-friendly unit dies around Mumei restores 1 stack of Fresh Blood to her. Mumei can store Fresh Blood up to a maximum of 100 stacks.
  • Passive (Kabaneri) - When Mumei has above 10 stacks of Fresh Blood, she gains 10% bonus Attack Damage, Attack Speed, Movement Speed and an ability to reduce all incoming damage from non-hero units by 5 damage.

Cha148 Skill Q Gunblade Shot [Q]

Cost: -   Static Cooldown: 3.5 / 3 / 2.5 / 2 / 2.5 seconds

  • Active - Using her steam pistols to shoot a strong penetrating bullet in the specified direction, dealing 20/30/40/50/60 + [1.0 AD] physical damage to all enemies the bullet hits through (dealing only 70% damage against non-hero units), each bullet hit on an enemy hero reduces cooldown of Kick Shot [W] and Dual Blades Impale [W] by 1 second. If two consecutive cast hit the enemy, the next cast of this ability within 10 seconds will be changed into Forceful Shot [Q], increasing its distance and throwing Kunai to all enemies hit. The bullet deals 30% extra damage against marked targets.
  • Note - This skill is not affected by cooldown reduction effects.
  • Note - This skill shares the same cooldown with Forceful Shot [Q]

Cha148 Skill Q2 Forceful Shot [Q]

Cost: -   Static Cooldown: 3.5 / 3 / 2.5 / 2 / 1.5 seconds

  • Available only when two consecutive cast from GunBlade Shot [Q] hit the enemy
  • Active - Using her steam pistols to shoot a strong penetrating bullet in the specified direction, dealing 20/30/40/50/60 + [1.0 AD] physical damage to all enemies the bullet hits through (dealing only 70% damage against non-hero units), immobilizing them with Kunai for 0.5 seconds and marking them (marking only heroes) for 5 seconds, each bullet hit on an enemy hero reduces cooldown of Kick Shot [W] and Dual Blades Impale [W] by 1 second. The bullet deals 30% extra damage against marked targets. If the target already has a mark on them, the bullet from this skill will deal [6%/7%/8%/9%/10% of target's maximum Health] bonus magic damage to them.
  • Note - This skill is not affected by cooldown reduction effects.
  • Note - This skill shares the same cooldown with Gunblade Shot [Q]

Cha148 Skill W Kick Shot [W]

Cost: -   Static Cooldown: 12 seconds

  • Active - Mumei assaults to the specified target enemy, kicking the target and causing them to be repelled back for a short distance, dealing 60/90/120/150/180 + [0.5 Bonus AD] physical damage and reducing the target's Movement Speed by 25% for 3 seconds before she somersaulted back and performs Gunblades Shot [Q] to the target direction and gains 1 stack of Sprint [E]. If she cast this skill on a hero unit, she also applies a mark on them that lasts for 5 seconds. If she cast this ability on the target with mark effect, she will cast Dual Blades Impale [W] on them instead. 
  • Note - There is a glitch where if you cast Kick Shot [W] and the auto casting of Gunblades Shot [Q] forces the next cast of Gunblades Shot [Q] to become Forceful Shot [Q], when Mumei lands on the ground she will be able to cast Forceful Shot [Q] without waiting for cooldown (reset).

Cha148 Skill W Dual Blades Impale [W]

Cost: -   Static Cooldown: 12 seconds

  • Cast Kick Shot [W] on the target with mark effect will change it into this ability
  • Active - Mumei uses dual blades from her steam pistols to impale the target enemy, dealing 60/100/140/180/220 + [1.0 AD] physical damage before she climbs upon the target's back (dashing through).
  • Note - This ability shares the same cooldown with Kick Shot [W].

Cha148 Skill E Sprint [E]

Cost: -   Static Cooldown: 0.5 seconds

  • Passive - For every 4 seconds, Mumei gains 1 stack of Sprint, she can store them up to 2 stacks.
  • Active - Mumei consumes 1 stack of Sprint before dashing in the specified direction for a short distance, granting 10/15/20/25/30 Armor Penetration to Mumei for 4 seconds and her next basic attack within 4 seconds will be using the hidden blade within her shoes to slice through the target with her kick, dealing [1.0 AD] physical damage to all enemies within a cone-shaped area of the attacking direction and applying a mark on them that lasts for 5 seconds.
  • Note - The damage dealt on additional targets from Mumei's kicks can critically strike and apply on-hit effects (including Life Steal). It also triggers the reflection of Anti-Shock Armor (Item Anti-Shock Armor).
  • Note - This skill requires at least one stack of Sprint to be able to cast its effect.
  • Note - This skill is not affected by cooldown reduction effects.

Cha148 Skill R Limiter Removal [R]

Cost: -   Cooldown: 90 / 75 / 60 seconds

  • Active - Mumei releases her ribbon, unleashing the power of the Kabane Virus. The Kabane virus increases her maximum stacks of Sprint [E] to 3 stacks and fully restores its stacks in an instant. The virus also increases the overall effects of Kabaneri by 100%/200%/300% (2/3/4 times) and the ability to reduce incoming damage from all sources by 10/20/30 damage. The Kabane virus lasts for 5/6/7 seconds and consumes 10 stacks of Fresh Blood every second to increases the duration by 1 second (maximum at 15/16/17 seconds).
  • Note - If Mumei has Fresh Blood below 20 stacks, she will not be able to cast this ability.

Skins


Mumei
Mumei
Rokkon Shojo Mumei
Rokkon Shojo Mumei
Takeda Shingen (Toshi Densetsu)
Takeda Shingen (Toshi Densetsu)


Heroes Head Heroes List
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