HP | 6 | |||||||||
AD | 8 | |||||||||
AP | ||||||||||
Support | 7 | |||||||||
Difficulty | 10 | |||||||||
Gold | 6000 | |||||||||
Diamond | 45 |
Health Point | 565 (+79) | Attack Damage | 56 (+3.5) |
Mana Point |
0 (+0) |
Attack Speed | 0.65 (+0.03) |
Armor | 28.5 (+3.5) | Move Speed | 300 |
Magic Resist | 33 (+0.5) | Range | 130 |
Abilities
Kabaneri
Cost: - Cooldown: -
- Passive (Fresh Blood) - As a Kabaneri, Mumei automatically restores 1 stack of Fresh Blood for every 5 seconds. Each non-friendly unit dies around Mumei restores 1 stack of Fresh Blood to her. Mumei can store Fresh Blood up to a maximum of 100 stacks.
- Passive (Kabaneri) - When Mumei has above 10 stacks of Fresh Blood, she gains 10% bonus Attack Damage, Attack Speed, Movement Speed and an ability to reduce all incoming damage from non-hero units by 5 damage.
Gunblade Shot [Q]
Cost: - Static Cooldown: 3.5 / 3 / 2.5 / 2 / 2.5 seconds
- Active - Using her steam pistols to shoot a strong penetrating bullet in the specified direction, dealing 10/20/30/40/50 + [1.0 AD] physical damage to all enemies the bullet hits through (dealing only 70% damage against non-hero units), each bullet hit on an enemy hero reduces cooldown of Kick Shot [W] and Dual Blades Impale [W] by 1 second. If two consecutive cast hit the enemy, the next cast of this ability within 10 seconds will be changed into Forceful Shot [Q], increasing its distance and throwing Kunai to all enemies hit. The bullet deals 30% extra damage against marked targets.
- Note - This skill is not affected by cooldown reduction effects.
- Note - This skill shares the same cooldown with Forceful Shot [Q]
Forceful Shot [Q]
Cost: - Static Cooldown: 3.5 / 3 / 2.5 / 2 / 1.5 seconds
- Available only when two consecutive cast from GunBlade Shot [Q] hit the enemy
- Active - Using her steam pistols to shoot a strong penetrating bullet in the specified direction, dealing 10/20/30/40/50 + [1.0 AD] physical damage to all enemies the bullet hits through (dealing only 70% damage against non-hero units), immobilizing them with Kunai for 0.5 seconds and marking them (marking only heroes) for 5 seconds, each bullet hit on an enemy hero reduces cooldown of Kick Shot [W] and Dual Blades Impale [W] by 1 second. The bullet deals 30% extra damage against marked targets. If the target already has a mark on them, the bullet from this skill will deal [6%/7%/8%/9%/10% of target's maximum Health] bonus magic damage to them.
- Note - This skill is not affected by cooldown reduction effects.
- Note - This skill shares the same cooldown with Gunblade Shot [Q]
Kick Shot [W]
Cost: - Static Cooldown: 12 seconds
- Active - Mumei assaults to the specified target enemy, kicking the target and causing them to be repelled back for a short distance, dealing 60/90/120/150/180 + [0.5 Bonus AD] physical damage and reducing the target's Movement Speed by 25% for 3 seconds before she somersaulted back and performs Gunblades Shot [Q] to the target direction and gains 1 stack of Sprint [E]. If she cast this skill on a hero unit, she also applies a mark on them that lasts for 5 seconds. If she cast this ability on the target with mark effect, she will cast Dual Blades Impale [W] on them instead.
- Note - There is a glitch where if you cast Kick Shot [W] and the auto casting of Gunblades Shot [Q] forces the next cast of Gunblades Shot [Q] to become Forceful Shot [Q], when Mumei lands on the ground she will be able to cast Forceful Shot [Q] without waiting for cooldown (reset).
Dual Blades Impale [W]
Cost: - Static Cooldown: 12 seconds
- Cast Kick Shot [W] on the target with mark effect will change it into this ability
- Active - Mumei uses dual blades from her steam pistols to impale the target enemy, dealing 60/100/140/180/220 + [1.0 AD] physical damage before she climbs upon the target's back (dashing through).
- Note - This ability shares the same cooldown with Kick Shot [W].
Sprint [E]
Cost: - Static Cooldown: 0.5 seconds
- Passive - For every 4 seconds, Mumei gains 1 stack of Sprint, she can store them up to 2 stacks.
- Active - Mumei consumes 1 stack of Sprint before dashing in the specified direction for a short distance, granting 10/15/20/25/30 Armor Penetration to Mumei for 4 seconds and her next basic attack within 4 seconds will be using the hidden blade within her shoes to slice through the target with her kick, dealing [1.0 AD] physical damage to all enemies within a cone-shaped area of the attacking direction and applying a mark on them that lasts for 5 seconds.
- Note - The damage dealt on additional targets from Mumei's kicks can critically strike and apply on-hit effects (including Life Steal). It also triggers the reflection of Anti-Shock Armor ().
- Note - This skill requires at least one stack of Sprint to be able to cast its effect.
- Note - This skill is not affected by cooldown reduction effects.
Limiter Removal [R]
Cost: - Cooldown: 90 / 75 / 60 seconds
- Active - Mumei releases her ribbon, unleashing the power of the Kabane Virus. The Kabane virus increases her maximum stacks of Sprint [E] to 3 stacks and fully restores its stacks in an instant. The virus also increases the overall effects of Kabaneri by 100%/200%/300% (2/3/4 times) and the ability to reduce incoming damage from all sources by 10/20/30 damage. The Kabane virus lasts for 5/6/7 seconds and consumes 10 stacks of Fresh Blood every second to increases the duration by 1 second (maximum at 15/16/17 seconds).
- Note - If Mumei has Fresh Blood below 20 stacks, she will not be able to cast this ability.
Skins
Mumei |
Rokkon Shojo Mumei |
Takeda Shingen (Toshi Densetsu) |