300 Heroes Wikia
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Bee.B-K Seven

Maintenance Time

  • 9.00 AM - 11.59 AM

Patch Header - Heroes

Icon Kuriyama Mirai

  • Blood Draw [E]: remove the protection mechanism for preventing this skill to be able to stun the same targets within 5 seconds, now it no longer has such interval.
  • Blood Draw [E]: The reduction on the cooldown of this skill for each stack of Cursed Blood on the target adjusted from 1 second to 0.8 seconds.

Icon Kaneki Ken

  • Rinkaku - Rize [Q]: Additional damage based on Kaneki's maximum Health for active effect adjusted from 2.5 to 3.0.
  • Rinkaku - Rize [Q]: Additional damage based on Kaneki's maximum Health for passive effect adjusted from 0.8 to 1.0.
  • Rinkaku - Rize [Q]: Additional damage based on Kaneki's maximum Health for the Bleeding debuff adjusted from 0.4 to 0.6

Icon Mumei

  • Kabaneri: Now automatically restores 1 stack of Fresh Blood for every 5 seconds.
  • Kick Shot [W]: Now also adds a mark effect on the hero hit, the mark lasts for 5 seconds.
  • Kick Shot [W]: Cast range adjusted from 400 to 450.
  • Kick Shot [W]: The assault speed adjusted from 1000 to 2000, and the landing speed increased.
  • Dual Blades Impale [W]: Before casting animation reduced from 0.2 seconds to 0.01 seconds.
  • Sprint [E]: The dash range adjusted from a fixed distance of 300 range to the mouse position within 300 range.

Icon Paladin Boy

  • Cleanse [E]: At the end of the duration, the skill now also heals all nearby allied units for an amount of 20/40/60/80/100 + [0.35 AP] + [15% of the stored damage] Health.

Patch Header - Battlefield Equipment

Item Last Shield

  • Adjusted the Unique Passive as follows:
    • Old Effect: The penetration values of enemy hero's attacks can't penetrate [0.5 + (Equipment Level x 0.3)]% of your total Armor and Magic Resist.
    • New Effect: After upgrading to level 15, the penetration values of enemy hero's attacks can't penetrate 5% of your total Armor and Magic Resist.
  • Added new UNIQUE Active as follows:
    • New Effect: Reduces [Equipment Level x 2]% of the damage taken for 0.5 + [Equipment Level x 0.2] seconds.

Patch Header - Item Mall

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