Patch - 2019.09.26 1.jpg Patch - 2019.09.26 2.jpg

Patch - 2019.09.26 3.jpg Patch - 2019.09.26 4.png

Patch - 2019.09.26 5.jpg Patch - 2019.09.26 6.jpg

Maintenance Time

  • 6.00 AM - 9.00 AM

Login Music

Changed to Rozen Maiden OST - Battle of Rose (by Shinkichi Mitsumune).


Patch Header - Heroes.jpg

Icon Guan Yu.png

Patch - 2019.09.26 5.jpg

Icon Death Knight.png

Patch - 2019.09.26 6.jpg

Icon Kikyou.png

  • Spiritual Power Sensory: Reworked the overall effect as follows:
    • Old Effect: Kikyou gains 15% bonus Movement Speed when facing towards nearby visible enemy heroes.
    • New Effect: When Kikyou deals damage to enemy heroes, she will gain a 10% bonus Movement Speed that lasts for 4 seconds. When Kikyou consumes all Spiritual marks on the target, the bonus Movement Speed received from this skill will be tripled for a very short time (0.5 seconds).
  • Arrow of Sealing [W]: Removed the passive effects (the mark and the bonus true damage).
  • Shinidamachuu Pursuit [E]: Reworked the overall effect as follows:
    • Old Effect: Kikyou shoots a Shinidamachuu (Dead Soul Insect) arrow to hit on the target enemy unit, dealing 45/80/115/150/185 + [1.0 Bonus AD] physical damage and knocking the target back by 600 range. Enemies that collide with terrain take 60/100/140/180/220 + [1.0 Bonus AD] additional physical damage and are stunned for 1.5 seconds.
    • New Effect: Kikyou shoots a Shinidamachuu (Dead Soul Insect) arrow to hit on the target enemy unit, dealing 45/80/115/150/185 + [1.0 Bonus AD] physical damage and knocking the target back by 600 range. If the knockback effect on the target is interrupted (hitting terrains or being interrupted by crowd controls), the target takes 60/100/140/180/220 + [1.0 Bonus AD] additional physical damage and is stunned for 1.5 seconds.
  • Spiritual Power Enhancement [R]: Added new following passive effects:
    • New Effect: Kikyou applies a sealing power on her arrows. Each time Kikyou deals damage to the target, she also deals [0.1/0.133/0.166 AD] bonus true damage applies a Spiritual mark on her target that lasts for 6 seconds, the marks can be stacked up to 3 times. Upon reaching the third mark, all marks on the target are consumed to deal [6%/8%/10% of the target's maximum Health] true damage. The damage is capped at 200 damage against non-hero units.
  • Spiritual Power Enhancement [R]: The casts of Exorcism Shot [Q] no longer turns Kikyou invisible.
  • Spiritual Power Enhancement [R]: The enhancement buff now also grants 30% bonus Movement Speed and 25%/30%/35% bonus Attack Speed to Kikyou for the entire duration.

Icon Lu Bu.png

  • Demon God Descent [R]: Cooldown increased from 90/80/70 seconds to 100/90/80 seconds.

Icon Matou Sakura.png

  • Dark Matter [Q]: The stun duration adjusted from 0.6 ~ 1.5 seconds (minimum ~ maximum) to 0.5 ~ 1.0 seconds (minimum ~ maximum).

Icon Alice Zuberg.png

  • Kinki Mokuroku (Taboo Index): The skill damage from the third basic attacks adjusted from 50 + [0.25 AD] to 30 + [0.4 AD].
  • Sangeruten (Scattered Circling Flowers) [Q]: Before casting animation increased from 0.15 seconds to 0.2 seconds, optimized the visual effect and animation to match with each other.
  • Shinsei Jutsu (Sacred Art) [W]: Before casting animation reduced from 0.3 seconds to 0.2 seconds, optimized the visual effect and animation to match with each other.
  • Kinmokusei Issen (A Single Flash of Fragrant Olive) [E]: Removed before casting animation.
  • Kinmokusei Issen (A Single Flash of Fragrant Olive) [E]: Adjusted the skill indicator of the 2nd cast from pointer to circle radius, correcting the impact's AoE.
  • Kinmokusei Issen (A Single Flash of Fragrant Olive) [E]: Before casting animation reduced from 0.531 seconds to 0.333 seconds.
  • Busou Kanzen Shihai Jutsu (Armament Full Control Art) [R]: The channeling of this skill can no longer be interrupted by the after casting animation of the 2nd cast of Kinmokusei Issen [E].

Icon Sakata Gintoki.png

  • Gatotsu (Sadism) [Q]: Removed before casting animation.
  • Disturb (Tucao) [W]: Cast range increased from 300 range to 450 range.

Icon Medea.png

  • Rule Breaker: The skill damage adjusted from 40/70/100/130 (upgraded at level 1/6/11/16) to 33 + [Hero Level x 7].
  • Rule Breaker: The debuff that reduces target's Magic Resist adjusted from 3/6/9/12 (upgraded at level 1/6/11/16) to [4 + Hero Level].
  • Rule Breaker: The debuff that reduces target's Ability Power adjusted from 5/15/25/35 (upgraded at level 1/6/11/16) to 2 + [Hero Level x 3].
  • Rule Breaker: The duration of Rule Breaker stacks increased from 5 seconds to 8 seconds.

Icon Namikaze Minato.png

  • Konoha no Kiiroi Senkou: Chakra regeneration reduced from 10 Chakra per second to 5 Chakra per second.
  • Hiraishin Kunai [Q]: Chakra consumption increased from 25 Chakra to 60 Chakra.
  • Rasengan [W]: Chakra consumption adjusted from 20 Chakra to no consumption (0 Chakra).
  • Rasengan [W]: The crowd control that triggers when using this skill while the kunai of Hiraishin Kunai [Q] is in-flight adjusted from a stun effect to immobilize effect.
  • Hiraishin no Jutsu [E]: Chakra consumption adjusted from 25 Chakra to no consumption (0 Chakra).

Icon Heiwajima Shizuo.png

  • Telephone Pole [Q]: The swing of this skill now also trigger the bonus physical damage from Clenched Fist to all enemies hit.
  • Headbutt [R]: The assault of this skill can no longer be interrupted by crowd controls.

Icon Kanzaki Kaori.png

  • Kinshi Kekkai (Boundary of Forbidden Wires): The duration of the debuff effects increased from 0.5 seconds to 1 second.
  • Amakusa's Style Magic [R]: Base skill damage increased from 70/135/200 per hit to 80/155/230 per hit (increased a total of 350/675/1000 damage to a total of 400/775/1150 damage)

Icon Hatake Kakashi.png

  • Kamui [R]: The interval to trigger the passive effect adjusted from 60 seconds (static cooldown) to 120 seconds (affected by cooldown reductions).

Patch Header - New Version Contents & Adjustments.jpg

Summoner Spell

Summoner Spell - Ghost Walks.png

  • Renamed from 灵魂漫步 (Ghost Walks) to 疾速冲刺 (Rapid Rush). (No change in Wikia)
  • The spell can now be used while under silence, stun, or suppression effects.
  • Cooldown reduced from 158 seconds to 155 seconds.
  • Adjusted the overall effects as follows:
    • Old Effect: Grants the ability to move through units and increases your hero Movement Speed by 27% for 10 seconds.
    • New Effect: Increases your hero Movement Speed by 30% and your hero Tenacity by 30 for 12 seconds.

Summoner Spell - Heal.png

  • Renamed from 治愈术 (Healing Art) to 群体治愈 (Group Heal). (No change in Wikia)
  • The spell can now be used while under silence, stun, or suppression effects.
  • The spell can now be used while dashing.
  • Cooldown reduced from 203 seconds to 200 seconds.
  • Adjusted the overall effects as follows:
    • Old Effect: Restores 75 + [25 x Hero Level] Health to your hero and removes the burning debuff of Ignite from them, also healing the Health of nearby allies by half of the healing effect. The healing effect is doubled in Eternal Battlefield.
    • New Effect: Restores 75 + [25 x Hero Level] Health to your hero and removes the burning debuff of Ignite from them, also healing the Health of nearby allies by 55% of the healing effect. All allied heroes that are affected by the healing of this spell will be applied with a buff that increases their Health Regeneration by 10 per 5 seconds for a total of 30 seconds, but the effectiveness of the same healing spells received within the buff duration will be reduced to 55% of its full effect. The healing effect is doubled in Eternal Battlefield.

Summoner Spell - Exhaust.png

  • Removed from the game. (Players who have selected this spell before the update needs to manually re-select a new spell after logging in the game)

Summoner Spell - Disarm.png

  • The spell can now be used while under silence, stun, or suppression effects.
  • Adjusted the overall effects as follows:
    • Old Effect: Disarms an enemy hero, reducing their Movement Speed by 25%, and disabling their basic attacks, skills, and summoner spells for 1.2 seconds.
    • New Effect: Disarms an enemy hero, reducing their Movement Speed by 25%, and disabling their basic attacks, skills, and summoner spells for 1.2 seconds. After the disarm effect ends, the target will be exhausted, reducing their Movement Speed and Attack Speed by 60%, and reducing their damage dealt by 60% for 1 second.

Summoner Spell - Arcane Spell.png

  • Renamed from 秘法术 (Arcane Spell) to 秘法 (Arcane). (No change in Wikia)
  • The spell can now be used while under silence, stun, or suppression effects.

Summoner Spell - Teleport.png

  • Renamed from 传送 (Teleport) to 为次元跃 (Dimensional Leap). (No change in Wikia)
  • The channeling time reduced from 4 seconds to 3.8 seconds.
  • Optimized the skill description.

Summoner Spell - Flash.png

  • Renamed from 闪现 (Flash) to 瞬移 (Instant Movement). (No change in Wikia)
  • Optimized the skill description.

Summoner Spell - Smite.png

  • The spell can now be used while under silence, stun, or suppression effects.
  • The spell can now be used while dashing.
  • Optimized the skill description.

Summoner Spell - Cleanse.png

  • Adjusted the overall effects as follows:
    • Old Effect: Removes all crowd control effects and summoner spell debuffs on your hero and lowers the duration of incoming disables by 65% for 3 seconds. This spell can be used while under the effects of crowd control.
    • New Effect: Removes all crowd control effects and summoner spell debuffs on your hero and increases your hero Tenacity by 70 for 4 seconds. This spell can be used while under the effects of crowd control.

Summoner Spell - Ignite.png

  • The spell can now be used while under silence, stun, or suppression effects.
  • The spell can now be used while dashing.
  • Adjusted the overall effects as follows:
    • Old Effect: Ignites an enemy hero by applying a burning debuff on them, dealing 50 + [20 x Hero Level] true damage over 5 seconds, reducing all healing they receive by 40%, reducing their Armor and Magic Resist by 15%, and revealing their location for the duration. The ignition effect is doubled in Eternal Battlefield.
    • New Effect: Ignites an enemy hero by applying a burning debuff on them, dealing 60 + [20 x Hero Level] true damage over 4.8 seconds, applying the Grievous Wounds debuff (重伤) on them, reducing their Armor and Magic Resist by 15%, and revealing their location for the duration. The ignition effect is doubled in Eternal Battlefield.

Summoner Spell - Minions Buster.png

  • The spell can now be used while under silence, stun, or suppression effects.

Summoner Spell - Surge.png

  • The spell can now be used while under silence, stun, or suppression effects.

Summoner Spell - Scouter.png

  • The spell can now be used while under silence, stun, or suppression effects.

Patch Header - Arena Equipment.jpg

Eternal Arena Equipment

Item Contracted Sword.png

  • Removed Stats: +3% Life Steal
  • Unique Passive: Your basic attacks restore 5 Health.

Item Frostmourne.png

  • Adjusted the equipment as follows:
    • Total Cost: 3000 Gold
    • Recipe: Hammer of Disability + Strong Belt + Vine Armor + 450 Gold
    • Stats: +600 Health | +30 Attack Damage | +25 Armor
    • Adjusted the following effects:
      • Removed Unique Passive: Your physical damage reduces your target's Movement Speed by 30% and Attack Speed by 20% for 1.5 seconds. This ability also affects buildings.
      • New Unique Passive: Your physical damage reduces your target's Movement Speed by 15% and Attack Speed by 10% for 2 seconds. If the damage is dealt by basic attacks, the effectiveness of the slows is doubled. This ability also affects buildings.

Item Via Expugnatio (Distant Trampling Domination).png

  • Adjusted the equipment as follows:
    • Stats: +350 Health | +45 Attack Damage | +4% Movement Speed | +20% Cooldown Reduction
    • Adjusted the following effects:
      • Removed Unique Passive: Your physical damage reduces the target's Armor by 4% for 6 seconds, stacking up to 6 times (24% Armor Reduction).
      • New Unique Passive: Your physical damage reduces the target's Armor by 5% for 5 seconds, stacking up to 5 times (25% Armor Reduction). When reaching 5th stacks, you will gain 8% bonus Movement Speed and the ability to ignore unit collision for 5 seconds.

Item Break Blade.png

  • Added Stats: +3% Movement Speed
  • Cast range of Unique Active increased to 600 range.

Item Lävatein.png

  • Adjusted the equipment as follows:
    • Cost: 3100 Gold
    • Recipe: Collected Energy Sword + Voodoo Staff + Life Crystal + 840 Gold
    • Stats: +150 Health | +300 Mana | +70 Ability Power | +8% Movement Speed | +10% Cooldown Reduction
    • Adjusted the following effects:
      • Removed Unique Passive: After using a skill, your next basic attack within 8 seconds deals 75 + [50% of your Ability Power] bonus magic damage. This ability cannot trigger more than once every 1.5 seconds (the cooldown is calculated after the charge of this ability is used).
      • New Unique Passive: After using a skill, your next basic attack within 8 seconds deals 80 + [50% of your Ability Power] bonus magic damage. This ability cannot trigger more than once every 1.5 seconds (the cooldown is calculated after the charge of this ability is used).

Item Bob's Security Gas Mask.png

    • Adjusted the following effects:
      • Removed Unique Passive: Upon taking magic damage that would reduce maximum health below 35%, grants a magic shield that absorbs 300 magic damage for 5 seconds (60 second cooldown).
      • New Unique Passive - Disillusion: Upon taking magic damage that would reduce maximum health below 35%, grants a magic shield that absorbs 300 magic damage for 5 seconds (60 second cooldown).

Item Imagine Breaker.png

  • Adjusted the equipment as follows:
    • Cost: 3100 Gold
    • Recipe: Bob's Security Gas Mask + Copper Sword + Life Crystal + 500 Gold
    • Stats: +250 Health | +55 Attack Damage | +45 Magic Resist
    • Adjusted the following effects:
      • Removed Unique Passive: Upon taking magic damage that would reduce maximum health below 35%, grants a magic shield that absorbs [350 + (Hero Level x 20)] magic damage and 40 Magic Resist for 5 seconds (60 second cooldown).
      • New Unique Passive - Disillusion: Upon taking magic damage that would reduce maximum health below 35%, automatically uses the active effect of this equipment.
      • New Unique Active: Grants a magic shield that absorbs [350 + (Hero Level x 20)] magic damage for 5 seconds, this ability can be used while under crowd controls (60 second cooldown).

Item Thorny Road.png

  • Adjusted the equipment as follows:
    • Stats: +250 Health | +70 Ability Power | +10% Cooldown Reduction

Item Time Leaping Anklet.png

Item Index's Walking Church.png

  • Adjusted the equipment as follows:
    • Stats: +450 Health | +60 Armor | +25 Health Regeneration / 5 seconds | +5% Movement Speed
    • Adjusted the following effects:
      • Removed Unique Passive: Reduces 15% of critical strike damage from enemy's basic attacks.
      • New Unique Passive: Reduces the attack speed by 35% of the enemy's normal attack for 2 sec.

Item Kusanagi Sword.png

  • Adjusted the equipment as follows:
    • Cost: 2500 Gold
    • Recipe: Black Keys + Heartseeking Dagger + 800 Gold
    • Stats: +40 Attack Damage | +20% Critical Rate | +5% Movement Speed | +10% Cooldown Reduction
    • Adjusted the following effects:
      • Removed Unique Active: Grants 20 Attack Damage, 20% Movement Speed and 10% Life Steal for 6 seconds (60 second cooldown).
      • New Unique Active: Grants 15 Armor Penetration, 15% Movement Speed and 40% Attack Speed for 6 seconds (45 second cooldown).

Item Searing Armor.png

  • Adjusted the equipment as follows:
    • Added Stats: +3% Movement Speed
    • Adjusted the following effects:
      • Removed Unique Passive: Deals 30 + [Hero Level x 2] magic damage per second to all nearby enemies.
      • New Unique Passive: During combat, deals 34 + [Hero Level x 2] magic damage per second to all nearby enemies.

Item Monster Ball.png

  • Adjusted the following effects:
    • Removed Unique Passive: Killing a monster camp leader / independent monster grants 750 additional EXP to yourself.
    • New Unique Passive: Killing monsters grants 75% additional EXP to yourself.


Item Master Ball.png

  • Added new following effects:
    • New Unique Passive: Increases 50 Movement Speed.
    • Removed Unique Passive: When attacking a monster, restores your Health by 12 + [Hero Level] and Mana by 6 + [1% of your missing Mana].
    • Removed Unique Passive: Killing a monster camp leader / independent monster grants 750 additional EXP to yourself.
    • New Unique Passive: When attacking a monster, restores your Health by 12 + [Hero Level x 2] and Mana by 6 + [5% of your missing Mana].
    • New Unique Passive: Killing monsters grants 75% additional EXP to yourself.

Patch Header - Item Mall.jpg

Heroes

Skins

Gift Packages

  • National Day Golden Package (国庆黄金礼包) available in Item Mall only between 26th September 2019 ~ 9th October 2019 (limited to 1 purchase per person), 450 Diamonds per package.
  • National Day Silver Package (国庆白银礼包) available in Item Mall only between 26th September 2019 ~ 9th October 2019 (limited to 2 purchases per person), 233 Diamonds per package.
  • National Day Bronze Package (国庆青铜礼包) available in Item Mall only between 26th September 2019 ~ 9th October 2019 (limited to 2 purchases per person), 99 Diamonds per package.
  • HCL Quiz Package (HCL竞猜礼包) available in Item Mall only between at 11.59 AM on 27th September 2019 ~ 5th October 2019 (limited to 1 purchase per person), 2 Diamonds per package.

Limited Time Discounts (26th September 2019 (After Update) ~ 10th October 2019 (Before Update))


Limited Time Skin Discount (20% Off Price) (26th September 2019 (After Update) ~ 10th October 2019 (Before Update))


Patch Header - Bug Fixed.jpg

Icon Matou Sakura.png

  • Fixed an issue wherein the actual damage and stun effect of Dark Matter [Q] didn't match with its visual effects.
  • Fixed an issue wherein the flight speed of Dark Matter [Q] was abnormal after Sakura's death.
  • Fixed an issue wherein the actual size of the projectile from Dark Matter [Q] didn't accurate when it suddenly appeared within the field of vision.
  • Fixed an issue wherein the 2nd pull of Dark Vortex [R] didn't happen if Sakura was silenced or stunned while within the duration of the skill.

Icon Medea.png

  • Fixed an issue wherein Magic Imitation [Q] couldn't cause the bonus magic damage from Rule Breaker to hit on the target.

Icon Chtholly Nota Seniorious.png

  • Fixed the issue wherein the toggle of Blood of The Golden Fairy [R] could reduce the interval of Sky Wrath Scepter to launch lightning.

Icon Tina Sprout.png

  • Fixed an issue wherein clicking on Owl Model [R] could reduce the interval of Sky Wrath Scepter to launch lightning.

Icon Ayanami Rei.png

  • Fixed an issue wherein the visual effect and the actual damage of Tousen [Q] didn't match with each other.

Icon Kanzaki Kaori.png

  • Fixed an issue wherein the double-click of Yuisen [E] sometimes caused an abnormal dash animation.


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