300 Heroes Wikia
Advertisement


300 Special CG 3.png

Maintenance Time

  • 6.00 AM - 9.00 AM

Patch Header - Heroes.jpg

Icon Houraisan Kaguya.png

  • The Sinner of Eternity and the Instantaneous [R]: Removed the 2nd cast of the Instantaneous Version of Impossible Request-Jewel from the Dragon's Neck-Five-Colored Shots- [Q] (Five-Colored Shots [Q]).

Icon Troubling Rain.png

  • Triple Slash [Q]: Skill damage ratio adjusted from [0.4 AD] to [0.3 AD].
  • Formless Phantom Blade [W]: The countdown before the combo points start decaying adjusted from 10 seconds to 8 seconds.
  • Formless Phantom Blade [W]: Adjusted the consumption of combo points from 5 points to 6 points.
  • Sword Draw [E]: Skill damage ratio adjusted from [0.5 AD] to [0.4 AD].
  • Sword Draw [E]: Added the new following effect: Now Troubling Rain can use this skill during the dashing period with Triple Slash [Q], but the damage effect of that dash will be cancelled immediately.
  • Sword Strike Rends the Sky [R]: Fixed an issue wherein the Attack Speed increased abnormally.

Icon Maple (Machine God).png

  • Kinetic Mecha Missile [Q]: Each missile now inflicts AOE damage to all enemies within 150 radius around the target hit.
  • Kinetic Mecha Burst [E]: Base damage adjusted from 50/60/70/80/90 to 70/90/110/130/150.

Icon Peiji.png

  • Throw of Calamity [Q]: When choosing the target area beyond this skill's cast range, the skill will now be cast directly in that area's direction at its maximum cast range.
  • Soul Devouring Reversal Strike [W]: Now can cast this skill while moving.

Icon Cthuko.png

  • Basic attack range adjusted from 130 to 150.
  • Space CQC Type 100 - Fire Spirits [Q]: Cooldown adjusted from 15 seconds to 15/14/13/12/11 seconds.
  • Space CQC Type 100 - Fire Spirits [Q]: Added skill damage ratio by [0.15 AP].
  • Indescribable Bar Things: Cthugha's Original Version [W]: Cooldown adjusted from 10 seconds to 8 seconds.
  • Heat Exchanger [E]: Added skill damage ratio by [0.1 AP].
  • Heat Exchanger [E]: Base damage adjusted from 5/10/15/20/25 to 8/16/24/32/40.

Icon Kashiwazaki Sena.png

  • Forward Roll [W]: The skill will now perform a horizontally slash of Roll Horizontal Slash [W] at the landing location, inflicting 40/60/80/100/120 + [1.0 Bonus AD] physical damage to all enemies around herself at the landing site and reducing their Movement Speed by 35% for 2 seconds.
  • Block [E]: now automatically gains access to the 2nd cast Counter [E] without the need to be hit by enemies.

Icon Albedo.png

  • World Class Item - Ginnungagap [Q]: Skill damage ratio adjusted from [40% of Albedo's Armor] to [45% of Albedo's Armor].
  • World Class Item - Ginnungagap [Q]: Skill damage ratio adjusted from [40% of Albedo's Magic Resist] to [45% of Albedo's Magic Resist].
  • World Class Item - Ginnungagap [Q]: No longer reduced damage against non-hero units.

Icon Kanzaki Kaori.png

  • Yuisen (Single Flash) [E]: Maximum distance adjusted from 700 to 750.

Icon Seven.png

  • Hundred Transformations Gaiba Egg [W]: Base damage adjusted from 20/35/50/65/80 to 30/50/70/90/110.
  • Deadly Seven-Pointed Scissors [R]: Base damage adjusted from 100/200/300 to 150/300/450.

Icon Gaara.png

  • Suna no Tate (Shield of Sand): The interval to restore each sand adjusted from 10 seconds to 8 seconds.
  • Suna no Tate (Shield of Sand): The interval to restore each sand can now be affected by cooldown reductions and the interval will be displayed as a cooldown on the icon of the skill.

Icon Lina Inverse.png

  • Dragon Slave [E]: Projectile speed adjusted from 1400 to 1600.
  • Black Magician: Added the new following effects: All of Lina's basic skills will be upgraded according to the number of enemy heroes killed by Lina (maximum at 30 Hero Kills).
    • Flare Arrow [Q]:The cast range is increased by 30 for every 5 Hero Kills.
    • Light Strike Array [W]:The cast range is increased by 30 for every 5 Hero Kills.
    • Dragon Slave [E]:The cast range is increased by 50 for every 5 Hero Kills.

Icon Yakumo Yukari.png

  • Universe of Matter and Antimatter [Q]: Cooldown adjusted from 0.5 seconds to 0.2 seconds.
  • Aimless Journey to the Abandoned Station [R]: Now the train will only appear after the skill is successfully cast, and the train will trigger its effects (damage + knock-up) only when it hits the targets.

Patch Header - Arena Equipment.jpg

Item Tyrant's Eye.png

  • Health adjusted from 366 to 266.
  • Magic Resist adjusted from 56 to 52.

Item Sakuya's Pocket Watch.png

  • UNIQUE Passive - Rewind: Bonus movement speed adjusted from 20% to 12%.
  • UNIQUE Active: Cooldown adjusted from 75 seconds to 90 seconds.

Item Via Expugnatio (Distant Trampling Domination).png

  • UNIQUE Passive : Adjusted trigger condition from [When an enemy hero appears within 500 range nearby] to [When a visible enemy hero appears within 500 range nearby].

Item Hao Nan's Eye.png

  • UNIQUE Active : Adjusted the ability to reduce the duration of all negative buffs received from other enemies aside from the target by 50% to become "granting 60 Tenacity to the user when receiving negative buffs from other enemies aside from the target" instead.

Patch Header - New Version Contents & Adjustments.jpg

Arena Related

The initial Health of all monsters is reduced around 20%, the final Health of all monsters is reduced around 15%, and the Armor of most monsters is adjusted to 50 (except for Lesser Dragon and Greater Dragon), the exact details are as follows:


Icon Red Whelp.png

  • Health adjusted from 990~2460 to 800~2100.
  • Armor adjusted from 0 to 50.

Icon Green Whelp.png

  • Health adjusted from 570~1300 to 450~1100.
  • Armor adjusted from 0 to 50.

Icon Blue Pakkun.png

  • Health adjusted from 860~2290 to 700~1950.
  • Armor adjusted from 0 to 50.

Icon Green Pakkun.png

  • Health adjusted from 650~1500 to 525~1250.
  • Armor adjusted from 0 to 50.

Icon Greater Golem.png

  • Health adjusted from 825~2200 to 675~1850.
  • Armor adjusted from 0 to 50.

Icon Lesser Golem.png

  • Health adjusted from 800~1900 to 650~1600.
  • Armor adjusted from 0 to 50.

Icon Dark Dwarf Miner.png

  • Health adjusted from 1190~3170 to 950~2700.
  • Armor adjusted from 0 to 50.

Icon Greater Red Monster.png Icon Greater Blue Monster.png

  • Health adjusted from 1780~4750 to 1500~4000.
  • Armor adjusted from 0 to 50.

Icon Lesser Red Monster.png Icon Lesser Blue Monster.png

  • Health adjusted from 1320~3520 to 1050~3000.
  • Armor adjusted from 0 to 50.

Icon Lesser Dragon.png

  • Armor adjusted from 30~100 to 50~100.
  • Magic Resist adjusted from 45~85 to 33~50.

Icon Greater Dragon.png

  • Magic Resist adjusted from 120 to 67.

Icon Red Melee Minion.png Icon Blue Melee Minion.png

  • Armor adjusted from 0 to 33.
  • Bounty adjusted from 30 Gold to 25 Gold.
  • Attack Damage adjusted from 12 to 10 + [2 per 1.5 minutes].
  • Health adjusted from 510 + [15 per 1.5 minutes] to 500 + [20 per 1.5 minutes].

Icon Red Caster Minion.png Icon Blue Caster Minion.png

  • Armor adjusted from 0 to 33.
  • Bounty adjusted from 20 Gold to 15 Gold.
  • Attack Damage adjusted from 30 + [3 per 1.5 minutes] to 40 + [4 per 1.5 minutes].

Icon Red Siege Minion.png Icon Blue Siege Minion.png

  • Bounty adjusted from 60 + [3 per 1.5 minutes] Gold to 80 + [5 per 1.5 minutes] Gold.
  • Attack Damage adjusted from 45 + [3 per 1.5 minutes] to 60 + [4 per 1.5 minutes].
  • Health adjusted from 900 + [24 per 1.5 minutes] to 900 + [50 per 1.5 minutes].
  • Adjusted the value of Gold that is shared from the dying minions to all nearby enemey heroes that didn't kill them from 6 Gold to 20% of the minion's bounty (5 Gold for Melee Minions, 3 Gold for Caster Minions, and 16 + [1 per 1.5 minutes] for Siege Minions).
  • Adjusted the number of nearby enemy heroes that will receive the gold that is shared from the dying minions from "unlimited number of nearby enemy heroes" to "2 nearby enemy heroes when the dying minion is killed by hero unit, and 3 nearby enemy heroes when the dying minion is killed by non-hero unit".

Title Related

Icon Kochou Shinobu.png

  • 100 Wins Title: Kataha no Chou (片羽之蝶)
  • 300 Wins Title: Mushi Hashira (虫柱)

Icon Maple.png Icon Maple (Machine God).png

  • 100 Wins Title: Mobile Fortress (移动要塞)
  • 300 Wins Title: Demon King (魔王)

Icon Houraisan Kaguya.png

  • 100 Wins Title: Moon Princess (月之公主)
  • 300 Wins Title: The Sinner of Eternity and the Instantaneous (永远与须臾的罪人)
  • 1000 Wins Title: NEET Hime (NEET姬)

Packages Related

Login Reward Optional Package

Map Related

Optimization Related

System Related

  • Added the display of offline time feature for friends in Friend List.

Patch Header - Item Mall.jpg

Heroes

Packages


Patch Header - Bug Fixed.jpg

Unknown.png

  • Fixed an issue wherein the cooldown of some exclusive equipment could become abnormal through under certain special circumstances.

Item Rensouhou-chan.png

  • Fixed an issue wherein the the active effect of the equipment restored the stacks of Big Best Type 93 Sanso Gyorai [R] incorrectly.

Icon Dustiness Ford Lalatina.png

  • Fixed the effect of Crusader was invalid.

Unknown.png

  • Fixed an issue wherein the mouse wheel wouldn't work sometimes while within the Equipment Inheritance system.

Icon Artoria Pendragon.png

  • Fixed an issue wherein Excalibur - Sword of Promised Victory [R] would still unleash its visual effect when it was interrupted while in the before casting animation period.

Icon Peiji.png

  • Fixed an issue wherein Throw of Calamity [Q] didn't deal any damage while Peiji died.
  • Fixed an issue wherein the Mana cost of Soul Devouring Reversal Strike [W] when cast in Poison Fog field was too abnormally high.

Item Rinnegan.png

  • Fixed an issue wherein the effect of the equipment that granted 5% bonus Attack Damage at level 15 of the equipment was invalid.

Icon Kanzaki Kaori.png

  • Fixed an issue wherein the damage range of the 1st part of the damage (first 2 strikes) was slightly smaller than the damage range of the subsequent strikes.
  • Fixed an issue wherein the projectile distance of Yuisen (Single Flash) [E] didn't match the range of the skill indicator.

Icon Lina Inverse.png

  • Fixed an issue wherein the projectile distance of Dragon Slave [E] didn't match the range of the skill indicator.

Unknown.png

  • Fixed an issue wherein the enemy's Health bar had been displaced.

Icon Zwei Form Illya.png

  • Fixed an issue wherein the voice set of the skin was incorrect.

Icon Suigintou.png Icon Himeragi Yukina.png

  • Fixed an issue wherein Suigintou could be suppressed by Himeragi Yukina's Yukikasumi Ryouran (Sacred Howling) [R] while staying within N-fields.


Advertisement