Black Dress Yuno.png Yukata Misaka.png

Maintenance Time

  • 6.00 AM - 9.00 AM

Patch Header - Heroes.jpg

Icon Edward Elric.png

  • Alchemy·Pillars of Earth [Q]: The Stone Pillar no longer be able to block skill projectiles.

Icon Hatake Kakashi.png

  • Earth Release·Earth-Style Wall [E]: The Earth Wall no longer be able to block skill projectiles.

Icon Houraisan Kaguya.png

  • The Sinner of Eternity and the Instantaneous [R]: The Eternity debuff will never make the target's 2nd cast skill unusable, the skills that are used while within the duration of the Eternity debuff must have their cooldown being frozen, but the remaining skills with a remaining cooldown of less than 1 second will no longer have their cooldown being frozen.
  • The Sinner of Eternity and the Instantaneous [R]: Adjusted duration of Eternity debuff from 3 to 1.5/2/2.5/3 seconds.
  • Impossible Request-Robe of Fire Rat-Unhurried Mind- [W]: Base value of the shield adjusted from 80/130/180/230 to 60/100/140/180.

Icon Celty Sturluson.png

  • Attack Range adjusted from 131 to 160.
  • Dark Glitter [Q]: Cast range adjusted from 1000 to 1200.
  • Horror Field [E]: The field of darkness will now increase Celty's Movement Speed by 15% too.

Icon Son Goku.png

  • Rampage [T]: Cooldown adjusted from 80 to 100/90/80 seconds. (this ability is upgraded at level 6/11)
  • Rampage [T]: Adjusted the duration of the Weak State from 4 to 5 seconds.
  • Rampage [T]: Bonus Magic Resist adjusted from 30%-120% to 15%-60%.

Icon Timi.png

  • Amy's Overload [Q]: Bonus damage adjusted from [0.1/0.15/0.2/0.25/0.3 AP] to [0.15 AP].
  • Amy's Anger [W]: The detection range for bouncing effect adjusted from 525 range to 480 range.

Icon Troubling Rain.png

  • Triple Slash [Q]: Cast range adjusted from 300 to 267.
  • Triple Slash [Q]: Movement speed reduction adjusted from 20%/25%/30%/35%/40% to 30%.
  • Triple Slash [Q]: Critical Strike damage adjusted from 150% to 125%.
  • Sword Strike Rends the Sky [R]: Critical Strike damage adjusted from 150% to 125%..

Icon Ouma Shu.png

  • 6th Weapon - Mirror of Reversal (Kaleidoscope): Cooldown adjusted from 30 to 60/55/50/45/40 seconds.

Icon Eucliwood Hellscythe.png

  • Wheel of Fate - Life to Death [W]: The switching from the Life mode to Death mode no longer applies the knockback on her next basic attack, the duration to deal bonus magic damage on her next basic attack after switching Life mode to Death mode also adjusted from 5 seconds to 2 seconds.
  • Wheel of Fate - Death to Life [W]: The duration to deal bonus magic damage and knock the target back on her next basic attack after switching Death mode to Life mode adjusted from 5 seconds to 2 seconds.
  • Wheel of Fate - Life to Death [W]: Cooldown adjusted from 8 seconds of static cooldown to 6 seconds that can be reduced by cooldown reductions.
  • Wheel of Fate - Death to Life [W]: Cooldown adjusted from 8 seconds of static cooldown to 6 seconds that can be reduced by cooldown reductions.

Icon Orochimaru.png

  • Satsui no Ha [W]: The damage dealt by this skill will no longer be reduced by the mark of this skill, but it will also not be included in the total damage dealt that must be more than [11% of target's maximum Health] in order to trigger the bonus damage.

Icon Shinku.png

  • Rose Assault [W]: The projectile of this skill no longer nullifies the enemy's projectiles.

Icon Lacia.png

  • Type-005: Cooldown adjusted from 120 seconds (static cooldown) to 60 seconds (can be affected with cooldown reductions).
  • Metamaterial Membrane [Q]: The duration of Metamaterial Membrane's barrier field adjusted from 1.5 seconds to 1.2 seconds.

Icon Ainz Ooal Gown.png

  • Summon: Death Knight [Q]: Adjusted damage of Death Knight from 46/49/52/55/58/61/67/73/79/85/91/103/115/127/139/151/175/199 + [0.35 AP] to 44/48/52/56/60/64/72/80/88/96/104/120/136/152/168/184/216/248 + [0.4 AP]
  • Summon: Death Knight [Q]: Adjusted damage of Elder Lich from 28/30/32/34/36/38/43/48/53/58/63/73/83/93/103/113/133/153 + [0.25 AP] to 27.5/30/32.5/35/37.5/40/45/50/55/60/65/75/85/95/105/115/135/155 + [0.25 AP]
  • Hell Flame [E]: Base skill damage adjusted from 60/100/140/180/220 to 60/90/120/150/180, base damage of the Burning debuff adjusted from 15/20/25/30/35 to 20/30/40/50/60.
  • Negative Burst [E]: Base skill damage adjusted from 50/100/150/200/250 to 70/120/170/220/270.
  • Negative Burst [E]: Adjusted the effects of the debuff from reducing Armor and Magic Resist by 4%/8%/12%/16%/20% to reducing Armor, Magic Resist, and Movement Speed by 20%.
  • Black Hole [E]: Base skill damage adjusted from 12/19/26/33/40 to 12/20/28/36/44, total base skill damage adjusted from 60/95/130/165/200 to 60/100/140/180/220.

Patch Header - Arena Equipment.jpg

Item Lightning Gear.png Lightning Gear (闪电齿轮)

  • Recipe: Gale Dagger + Gale Dagger (Cost : 1200 Gold)
  • Status: + 25% Attack Speed
  • UNIQUE Passive - Chain Lightning (闪电链): Your basic attacks have a 40% chance to unleash the chain lightning that inflicts 15 bonus magic damage to the primary target before bouncing to the next 3 nearby targets, inflicting the other targets with 40 magic damage. The chain lightning effect can critically strike and be affected by Life Steal.

Item Directional Lightning Generator.png

  • Recipe: Lightning Gear + Copper Sword (Cost : 2950 Gold)
  • The name of the UNIQUE Passive of this equipment adjusted from UNIQUE Passive to UNIQUE Passive - Chain Lightning II

Item Black Dragon Whip.png

  • UNIQUE Passive: Bonus damage adjusted from 15 to 23.

Item Zankantou.png

  • Health adjusted from 250 to 300.
  • Attack Speed adjusted from 50% to 45%.
  • UNIQUE Passive: Bonus damage adjusted from 20 + [4% of target's maximum Health] to 40 + [4% of target's maximum Health].

Item Zangetsu.png

  • Cost adjusted from 3200 to 2900.
  • Attack Damage adjusted from 50 to 40.
  • UNIQUE Passive - Mini Getsuga Tenshou: Adjusted damage of Mini Getsuga Tenshou from 125 to 200.
  • UNIQUE Passive - Mini Getsuga Tenshou: Adjusted bonus damage from each stack of Reiatsu from 15% to 5%.

Item Muramasa.png


Patch Header - Activities.jpg

  • Koi (锦鲤) event available between 10 September 2020 to 27 September 2020.
  • Trial of Yisha (伊莎的试练) event available between 10 September 2020 to 20 September 2020.

Patch Header - New Version Contents & Adjustments.jpg

Title Related

Icon Yaya.png

  • 1000 Wins Title: Changed from White Thigh is Justice (白丝即正义) to Girl of the Moon (月之少女)

Icon Kuroyukihime.png

  • 1000 Wins Title: Changed from Flat Chest is Justice (贫乳即正义) to StarBurst·Stream (StarBurst·Stream)

Icon Kirito.png

  • 1500 Wins Title: Star King (星王) (This title grants 2000 Achievement Points)

Icon Hakurei Reimu.png

  • 1000 Wins Title: Maiden's Capriccio / Shoujo Kisoukyoku (少女绮想曲)

Icon Celty Sturluson.png

  • 1000 Wins Title: The Legend of Ikebukuro (池袋传说)

Icon White Rock Shooter.png

  • 1000 Wins Title: White★RockShooter (White★RockShooter)

Icon Kafuu Chino.png

  • 1000 Wins Title: Magician of the Cafe / Cafe no Mahoutsukai (咖啡屋の魔法使)

Icon Erza Scarlet.png

  • 1000 Wins Title: A Scarlet Flower Blooming Fully With Pride (凛然绽放绯色の花)

Icon Altair.png

  • 1000 Wins Title: The World is for Us Two (世界仅为两人存在)

Icon Aqua.png

  • 1000 Wins Title: Kachou Fuugetsu (花鸟风月)

Arena Related

Spirit Monument.png

  • The initial spawn time adjusted from 3 minutes to 5 minutes.

Icon Red Caster Minion.png Icon Blue Caster Minion.png

  • Bounty adjusted from 15 Gold to 20 Gold.

Icon Red Siege Minion.png Icon Blue Siege Minion.png

  • Bounty adjusted from 80 + [5 per 1.5 minutes] Gold to 60 + [5 per 1.5 minutes] Gold.
  • Adjusted the spawn time from:
    • Before adjustment:
      • Initially spawn 1 Siege Minion on each lane for every 3 waves of minions.
      • After 30 in-game minutes, spawn 1 Siege Minion on each lane for every 2 wave of minions instead.
      • After 40 in-game minutes, spawn 1 Siege Minion on each lane for every wave of minions instead.
    • After adjustment:
      • Initially spawn 1 Siege Minion on each lane for every 3 waves of minions.
      • After 25 in-game minutes, spawn 1 Siege Minion on each lane for every 2 wave of minions instead.
      • After 35 in-game minutes, spawn 1 Siege Minion on each lane for every wave of minions instead.

Optimization Related

  • Optimized and adjusted the recommended equipment set for all heroes.
  • 优化了客户端场内场外装备强化、重铸、铸魂的装备分类

Patch Header - Item Mall.jpg

Packages


Patch Header - Bug Fixed.jpg

Icon Summer Swimsuit Sinon.png

  • Fixed an issue wherein having too high Movement Speed would cause this skin to move abnormally.

Icon Ouma Shu.png

  • Fixed an issue wherein Shu could be forced to cast Recall to teleport back to the base when She's player was disconnected from the game while channeling the effect of The Savior [T].

Item Cat's Eye Potion.png

  • Fixed an issue wherein the item couldn't be consumed again while the effect of the same item still remained on the user.

Item Agility Potion.pngItem Physical Potion.pngItem Wisdom Potion.png

  • Fixed an issue wherein the remaining duration wasn't displayed.


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