|Health Point||563 (+80)||Attack Damage||55 (+3.2)|
|Attack Speed||0.66 (+0.03)|
|Armor||35.6 (+3.2)||Move Speed||300|
|Magic Resist||33 (+1.25)||Range||110|
Cost: - Cooldown: -
- Passive - Each hit of Ace's skills that lands on an enemy unit will grant 5% bonus Movement Speed and 5% Cooldown Reduction to himself for 3 seconds, stacking up to 5 times (25% bonus Movement Speed and 25% Cooldown Reduction).
Cost: - Cooldown: 9 / 8 / 7 / 6 / 5 seconds
- Active - Ace unleashes 10 firebirds that run toward the target direction, the more Ace casts this skill near himself the more firebirds' formation spreads off. Each firebird deals 10/15/20/25/30 + [0.2 Bonus AD] + [0.1 AP] magic damage to all enemies hit.
Cost: - Cooldown: 18 / 17 / 16 / 15 / 14 seconds
- Active - Ace dashes forward 700 range to the target direction and punches through all enemies in a line with his fire fist, dealing 45/80/115/140/185 + [1.5 Bonus AD] + [0.3 AP] magic damage to all enemies hit and applying the Ignition debuff on them that lasts for 5 seconds. Each time the target with Ignition debuff is damaged by Ace's skills or basic attacks, Ace deals 8/12/16/20/24 + [0.2 Bonus AD] + [0.1 AP] bonus magic damage and immobilizes the target for 0.25 seconds.
Cost: - Cooldown: 3 seconds
- Active - Ace releases a fire pillar at his current location. When the enemy touches with the fire pillar, the fire pillar explodes and deals 40/75/110/145/180 + [0.35 AP] magic damage to all nearby enemies within 300 range and reducing their Movement Speed by 30% for 2 seconds. The fire pillar lasts 8 seconds. If Ace uses Hiken [W] and he collides with the fire pillar, Ace will knock the fire pillar toward the direction of Hiken [W] for 1500 range and reset the fire pillar's duration to 8 seconds. The maximum duration of each fire pillar can't exceed more than 30 seconds.
Cost: - Cooldown: 120 seconds
- Active - Ace summons a ring of flame on the target location. After 2 seconds, The huge fireball drops on the ring of flame, dealing 175/250/325 + [1.2 Bonus AD] + [0.5 AP] magic damage to all enemies hit within 300 radius and reducing their Movement Speed by 50% for 1 second. The next 2 seconds, the fireball explodes on the target location, dealing 350/500/650 + [2.4 Bonus AD] + [1.0 AP] magic damage to all enemies within 500 radius.
Portgas D. Ace
Fire Emperor Ace