HP | 7 | |||||||||
AD | 8 | |||||||||
AP | ||||||||||
Support | 6 | |||||||||
Difficulty | 5 | |||||||||
Gold | 6000 | |||||||||
Diamond | 45 |
Health Point | 630 (+80) | Attack Damage | 55 (+3.3) |
Mana Point |
320 (+36) |
Attack Speed | 0.69 (+0.03) |
Armor | 35.5 (+3.5) | Move Speed | 310 |
Magic Resist | 33 (+1.25) | Range | 140 |
Abilities
Nietono no Shana
Cost: - Cooldown: -
- Passive - Shana's 5th basic attacks converts 100% of its damage into her own shield. While the shield exists, Shana becomes immune to all crowd controls. The shield does not stack but instead replace the older one every time the new one applies on Shana.
- Passive - Shana's basic attacks apply a stackable buff on herself, increasing the next basic attack's physical damage by 10% per stack, up to 5 stacks (50%). The effect lasts for 5 seconds.
- Note - When Shana gains a shield effect from other sources such as equipment or skills from other heroes, the shield she receives also inherit the ability to become immune to crowd controls from this skill.
Shinku (True Crimson) [Q]
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 12 seconds
- Active - Shana materializes her flames to form a hand that travels in a line toward the target location. Once the hand reaches the target location, it will explode to pull all nearby enemies within 250 range toward the center of the exploding area, deal 40/80/120/160/200 + [0.55 AD] physical damage and stun them for 0.8 seconds. When the skill hits at least 1 enemy hero, Shana will gain 50% bonus Movement Speed that lasts for 2 seconds.
Hien (Blazing Flame) [W]
Cost: 40 Mana Cooldown: 12 / 11 / 10 / 9 / 8 seconds
- Active - Shana flings 3 fiery projectiles from her weapon that cross each other on the target location with each projectile dealing 25/45/65/85/105 + [1.0 Bonus AD] physical damage to all enemies it passes through.
Shinpan (Judgment) [E]
Cost: 50 Mana Cooldown: 23 / 21 / 19 / 17 / 15 seconds
- Active 1st cast - Shana reveals the sins of all nearby enemies around her, dealing 30/45/60/75/90 + [1.0 Bonus AD] physical damage and reducing their Movement Speed by 20% for 3 seconds. The damage she deals with this skill is also converted into her own shield that can withstand [100% of the damage dealt by this skill] damage for 5 seconds. During the shield effect, Shana becomes immune to all crowd controls. Within the duration of 5 seconds, she can observe the sins of all nearby enemies and cast this skill once again to activate the 2nd cast effect.
Shinpan (Judgment) [E]
Cost: - Cooldown: -
- Active 2nd cast - Shana converts 100% of the current shield she has (including the shield from other sources such as Nietono no Shana) into [a total amount of shield / the number of nearby enemies] true damage that spreads to all nearby enemies around herself.
Danzai (Condemnation) [R]
Cost: 100 / 125 / 150 Mana Cooldown: 100 / 85 / 70 seconds
- Active - Shana materializes her power to convict all enemies in a line with an immensely fiery strike of soaring flames, dealing 250/375/500 + [1.0 Bonus AD] and knocking them up in the air.
Skins
Shana (Old CG) |
Shana (2018) |
Bandage Shana | ||
Ancient Warrior Shana |
Snow Summer Shana |
Stella Vermillion |