300 Heroes Wikia
Tags: Visual edit apiedit
Tags: Visual edit apiedit
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== Mastery levels ==
 
== Mastery levels ==
[[File:Mastery_example.png|thumb|A random setup of [Magical Mastery] with bonus attributes from 15 mastery points and 5 masteries that a player pick from a tree.]]
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[[File:Mastery_example.png|thumb|A random setup of [Magical Mastery] with bonus attributes from 15 mastery points and 5 masteries that a player picks from a tree.]]
   
 
*With each level achieved by a player, he/she also receives one mastery point, capped at 30 points (30 levels).
 
*With each level achieved by a player, he/she also receives one mastery point, capped at 30 points (30 levels).

Revision as of 06:41, 10 February 2016

File:Masteries.png

All 3 mastery trees

Mastery is a system that a player is able to focus their intense fighting experience into, categorized into three specific categories, which are collectively known as masteries. The more advanced masteries always require a working knowledge of previous masteries within a same tree. As a player gains levels within the game, they are able to select which specific areas of interest to focus on.

Masteries are not set in stone; based on the type of hero you wish to command in a game, masteries can be changed to better suit a player's needs, but you can only spend your mastery points up to 30 ("re-spec").

Trees

There are three types of trees that player can develop in:

  • Magical Mastery
  • Offensive Mastery
  • Defensive Mastery

Mastery pages

File:Mastery pages.png

All 10 mastery pages

Mastery pages can be stored and, later, chosen during hero selection.

You can have up to 10 Mastery Pages.

Mastery options

File:Mastery options.png

All 4 mastery options

From left to right and top to bottom

  • Save : Saves a current mastery page.
  • Resume : Resumes a current mastery page to a saved setup in a same page.
  • Reset : Resets a mastery page.
  • Delete : Deletes a mastery page.

Mastery levels

File:Mastery example.png

A random setup of [Magical Mastery] with bonus attributes from 15 mastery points and 5 masteries that a player picks from a tree.

  • With each level achieved by a player, he/she also receives one mastery point, capped at 30 points (30 levels).
  • Each point spends in a tree increases bonus attributes based on a tree's type and first mastery point you spend in any tree increases bonus attribute more than the next points you spent in a same tree.
  • Every 3 points spend in a same tree increases 3 optional masteries from a tree which you can pick only one.
  • Each tree contains at least 15 mastery points and you can pick at most 5 masteries from a tree, so at 30 levels the Summoner is able to completely fill 2 out of 3 trees.
  • This adds a strategic element to your selection of masteries, as you can choose masteries that suit with your hero, spells, and teammates.