|Health Point||545 (+85)||Attack Damage||50 (+3)|
|Attack Speed||0.67 (+0.03)|
|Armor||27 (+3)||Move Speed||294|
|Magic Resist||33 (+0.5)||Range||465|
Cost: - Cooldown: -
- Passive - Targets hit by Tina's skills will share their field of vision to Tina for 2 seconds.
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 10 / 9 / 8 / 7 / 6 seconds
- Active - Tina Shoots a sniper bullet in a line, dealing 80/115/150/185/220 + [0.70 AP] + [0.7 Bonus AD] magic damage to the first enemy hit.
Cost: 40 Mana Cooldown: 9 / 8 / 7 / 6 / 5 seconds
- Active - Tina dashes in the direction of the cursor before replacing her next basic attack with a special attack that deals 55/90/125/160/195 + [1.0 AD] physical damage to the target and all enemies around the target.
- Note - The special attack from this skill can critically strike only on the primary target.
- Note - The critical damage from special attack can't be increased by any skills or items.
- Note - The special attack from this skill can apply on-hit effects only on the primary target.
- Note - The special attack from this skill can deal its damage against buildings.
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 16 / 15 / 14 / 13 / 12 seconds
- Active - Tina places a trap at the target area that arms and becomes stealth after a 1 second delay and lasts for up to 1 minute. After the trap becomes stealth, it can be destroyed with 3 / 2 hits of long / melee ranged basic attacks. When an enemy unit collides with the trap, the trap will be sprung by an enemy to bound (immobilize) all enemies within the area on the ground for 0.5/0.75/1/1.25/1.5 seconds and their Movement Speed is reduced by 25% for 3 seconds.
Cost: - Cooldown: -
- Passive - Increases Tina's Movement Speed by 7%/8%/9% and Resistance (Armor & Magic Resist) by 10/20/30.
- Passive - Permanently strengthens all of her basic skills as follows:
- AX388 [Q]: The total damage of the bullet is adjusted to have bonus damage based on its distance, for a minimum of 1% extra damage at the closest distance and a maximum of 80%/120%/160% extra damage at the farthest distance. Upon learning this skill, the base damage of AX388 [Q] will be adjusted to whatever's higher between the base value from the current level of AX388 [Q] or 150/185/220.
- Silent Killer [W]: For every 1% of target's missing Health, the target takes 0.5%/1%/1.5% extra damage from this skill, up to 50%/100%/150% extra damage at 100% of target's missing Health. Upon learning this skill, the base damage of Silent Killer [W] will be adjusted to whatever's higher between the base value from the current level of Silent Killer [W] or 125/160/195.
- Detection Trap [E]: When the trap is sprung by an enemy, the trap will explode, causing 140/220/300 + [0.6 AP] magic damage to all enemies hit and reducing their Movement Speed by 25% for 3 seconds.
Tenchuu Girls Tina