|Health Point||545 (+85)||Attack Damage||50 (+3)|
|Attack Speed||0.67 (+0.03)|
|Armor||27 (+3)||Move Speed||294|
|Magic Resist||33 (+0.5)||Range||465|
Cost: - Cooldown: -
- Passive - Targets hit by Tina's skills will share their field of vision to Tina for 2 seconds.
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 10 / 9 / 8 / 7 / 6 seconds
- Active - Tina Shoots a sniper bullet in a line, dealing 80/115/150/185/220 + [0.70 AP] + [0.7 Bonus AD] magic damage to the first enemy hit.
Cost: 40 Mana Cooldown: 9 / 8 / 7 / 6 / 5 seconds
- Active - Tina dashes in the direction of the cursor before replacing her next basic attack with a special attack that deals 55/90/125/160/195 + [1.0 AD] physical damage to the target and all enemies around the target.
- Note - The special attack from this skill can critically strike only on the primary target.
- Note - The critical damage from special attack can't be increased by any skills or items.
- Note - The special attack from this skill can apply on-hit effects only on the primary target.
- Note - The special attack from this skill can deal its damage against buildings.
Cost: 40 / 45 / 50 / 55 / 60 Mana Cooldown: 16 / 15 / 14 / 13 / 12 seconds
- Active - Tina places a trap at the target area that arms and becomes stealth after a 1 second delay and lasts for up to 1 minute. When sprung by an enemy, all enemies within the area is bound (immobilized) on the ground for 0.5/0.75/1/1.25/1.5 seconds.
- Note - When a trap is sprung by an enemy, there is a current bug wherein all enemies within the area will be attached with a debuff that reveals their field of vision for 6 seconds, however, the debuff icon will last for a total of 12 seconds. Moreover, the explanation on the part about the trap could reveal enemy's field of vision was removed from the skill's description for an unknown reason.
Cost: - Cooldown: -
- Passive - Increases Tina's Movement Speed by 7%/8%/9% and Resistance (Armor & Magic Resist) by 10/20/30.
- Passive - Permanently strengthens all of her basic skills as follows:
- AX388 [Q]: The total damage of the bullet is adjusted to have bonus damage based on its distance, for a minimum of 1% extra damage at the closest distance and a maximum of 80%/120%/160% extra damage at the farthest distance. Upon learning this skill, the base damage of AX388 [Q] will be adjusted to whatever's higher between the base value from the current level of AX388 [Q] or 150/185/220.
- Silent Killer [W]: For every 1% of target's missing Health, the target takes 0.5%/1%/1.5% extra damage from this skill, up to 50%/100%/150% extra damage at 100% of target's missing Health. Upon learning this skill, the base damage of Silent Killer [W] will be adjusted to whatever's higher between the base value from the current level of Silent Killer [W] or 125/160/195.
- Detection Trap [E]: When the trap is sprung by an enemy, the trap will explode, causing 140/220/300 + [0.6 AP] magic damage to all enemies hit and reducing their Movement Speed by 25% for 3 seconds.
Tenchuu Girls Tina
Community content is available under CC-BY-SA unless otherwise noted.