|Health Point||635 (+82)||Attack Damage||56 (+4)|
|Attack Speed||0.68 (+0.03)|
|Armor||35.5 (+3.5)||Move Speed||312|
|Magic Resist||33 (+1.25)||Range||155|
Cost: - Cooldown: -
- Fury - Warrior Boy gains 10 Fury each time he lands a basic attack and 2 Fury each time he is hit by an enemy's basic attacks. After not dealing or receiving damage for 10 seconds, Warrior Boy loses 3 Fury per second.
- Passive - When Warrior Boy critically strikes, he will swing his blade to deal [0.8 AD] physical damage to 3 additional targets around the primary target, restore 5 Fury and gain 15% bonus Movement Speed for 3 seconds. This skill effect cannot trigger more than once every 2 seconds.
Cost: 30 Fury Cooldown: 2 seconds
- Active - Warrior Boy violently strikes the target enemy, dealing 20/50/80/110/140 + [1.1 AD] physical damage (can critically strike and apply on-hit effects) and inflicting a debuff that reduces all healing received by 50% for 3 seconds. Each time Warrior Boy uses this skill, his critical chance is increased by 20% for 6 seconds, stacking up to 5 times (100%). When this skill critically strikes the target, Warrior Boy will consume all stacks of critical chance from this skill.
Cost: 20 Fury Cooldown: 16 seconds
- Active - Warrior Boy slams the ground to shock all nearby enemies within 300 range, dealing 50/85/120/155/190 + [0.6 Bonus AD] physical damage, immobilizing them for 0.5 seconds and reducing their Movement Speed by 35% for 3 seconds.
Cost: - Cooldown: 14 / 13 / 12 / 11 / 10 seconds
- Active - Warrior Boy assaults on the target, the effect depends on target’s side.
- Allied Unit - Warrior Boy applies Helper buff () on the target, reducing 50% income damage on the target and transferring the reduced damage to Warrior Boy for a total of 2 attacks or within 3 seconds. When using this skill on an allied unit, the cooldown of this skill is reduced by half.
- Enemy Unit - Warrior Boy stuns the target for 1 second and he gains 30 Fury.
Cost: - Cooldown: 70 / 60 / 50 seconds
- Active 1st Cast - Warrior Boy instantly gains 50 Fury and rapidly spins his sword around for 4.8 seconds. Within the duration, the spin deals 35/70/105 + [0.8 AD] physical damage per 0.6 seconds (can critically strike) to all enemies hit, increases 10 Fury per second and increases the Movement Speed of Warrior Boy by 20%.
- Note - Within the duration, Warrior Boy gains 50% Damage Reduction when he has 100 Fury.
- Note - Within the duration, Warrior Boy can cast this skill once again (Bladestorm Canceling [R]) to end its effect.
- Note - Within the duration, Warrior Boy cannot perform basic attacks or cast other skills (excluding Summoner Spells and equipment's active abilities).
Cost: - Cooldown: -
- Active 2nd Cast - Warrior Boy instantly cancels the activation of Bladestorm [R].
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